Designer Notes

A podcast about why we make games

Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.


Once per month (Ideally!)

  • Full Episode Archive
  • Discussion Forum

Episode 89:
Patrice Desilets - Part 1

July 3, 2025 In this episode, Soren interviews veteran game designer Patrice Desilets, best known for his work on Prince of Persia: The Sands of Time, the Assassin’s Creed series, and Ancestors: The Humankind Odyssey. They discuss being hired as the first developer at Ubisoft Montreal, the similarities between improv theater and game design, and why he wants to remove UI from his games. This episode was recorded on April 15, 2025.

Games discussed: Lode Runner, Choplifter, Metroid, Legend of Zelda, Mario Kart, Hype: The Time Quest, Chrono Trigger, Donald Duck: Goin’ Quackers, Prince of Persia: The Sands of Time, Rainbow Six, the Civilization series, Prince of Persia, Knockout Kings, Assassin’s Creed

Recent Designer Notes Episodes

More episodes in the Archive

May 17, 2025 In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss how much a narrative game should acknowledge that it is a game, if a 50/50 player split for a binary choice is desirable, and whether you are in the shower or under the shower. This episode was recorded on September 6, 2024.

Games discussed: Heavy Rain, Beyond Two Souls, As Dusk Fall, Old World, the Sorcery! series

April 19, 2025 In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss whether narrative games should show all paths to players, should we care if characters walk up stairs correctly, and how Heavy Rain was built for non-gamers but enjoyed the most by gamers. This episode was recorded on September 6, 2024.

Games discussed: Tetris, Sonic the Hedgehog, Tomb Raider, Metal Gear Solid, Phantasmagoria, Grim Fandango, Ryzom, Omikron, Fahrenheit, Heavy Rain, Detroit Become Human, As Dusk Fall, Beyond Two Souls

November 4, 2024 In this episode, Soren interviews Anton Strenger, best known for his work on Civilization 5, Civilization 6, and Beyond Earth. They discuss how he ended up paying Carnegie Mellon so that he could work at Firaxis, why there aren’t many Great People after 1900, and whether Civilization has secretly become a live-service game. This episode was recorded on October 22, 2023.

Games discussed: ESPN Extreme Games, Quest for Glory 4, Pokemon series, Suikoden II, Alpha Centauri, Civilization series, Old World, History of the World

Your SEO content here!