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Everything posted by feelthedarkness
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I don't think anything functions better than Daiya as a melting/binding element. I'm sort far enough out that I don't remember flavors. My interest is primarily mechanical rather than flavor, effecting a cheesy lasagne, ziti, or burrito. Mozzarella is a pretty mild flavor to begin with. If you're omnivorous nothing is going to match the real thing I'm afraid. There is a company Bute Island that makes this stuff called Sheese, which comes in a good smoky flavored block, great for crackers, but not quite as melty, though I just looked and they've added melting varieties. I've only seen them at Whole Foods. Vegan Gourmet is a lesser Daiya. All the rice stuff is bleh. Trader Joes is someplace between rice & Vegan Gourmet. As Zeus said, Nutritional Yeast is a great supplement, a solid base for a fake mac n cheese, though when mixed with liquid, it gets creamy rather than melty/stretchy.
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Haha, busted, I'm gullible.
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There has to be some default photoshop filters they left out there, no room for pattern overlay? The image is a joke right?
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The best way to mollify skeptics is to cook something good. Also, Toffuti Ricotta & Daiya is a thing that improves my life. Stuffed shells, BACK ON THE TABLE.
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Austin is my favorite US city to be vegan in. Also, holy moly Tegan, heartbreaking, but heartening in your handling of it. Be careful tying something like your educational future to somebody that might use that dependence against you. Also, being 10 years into a kind of bummer print design job, my advice is to focus on motion graphics, interactive (tablet/mobile), and 3D, but architectural/object, and post effect 3D, not characters walking 3D.
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Idle Thumbs 103: A Person-Shaped Thing is a Person
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
You could make an amazing D&D multiplayer game, with the DM using the tablet. -
Finished this morning, my first audiobook, via audible promo. Quite sumptuous and fabulous. I was seriously heartbroken when young Anne died. I was a bit surprised at the last 20% when the driving force for most of the book, the divorce and Anne Boleyn seem to fade to the background, though I guess Mantel chose a pace for the history to unfold. I took Greg's comment as a reference to WH being all plot and a bit light on theme. I find no fault with with the book for this, but the other way leads to something I mentally revisit more often. Though one line that really stuck with me: "You don’t get on by being original. You don’t get on by being bright. You don’t get on by being strong. You get on by being a subtle crook." Also, young Ralph, boy or hedgehog, is the Mary Sue of Wolf Hall.
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Idle Thumbs 103: A Person-Shaped Thing is a Person
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
haha. I can deal with it in board games, because that ends after one day, and I don't have ongoing analyses on my personality, though I have one friend who will always shoot himself in the foot for the chance to derail my imagined plans. I played 1 game of Android Diplomacy with some friends, and it put a cork in 1 fading friendship, and almost a year later there are still several people not speaking. -
Idle Thumbs 103: A Person-Shaped Thing is a Person
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
I love the discussion about Neptune's Pride, but boy does it sound like my personal definition of "not fun." -
Never underestimate the motivational power of spite!
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Idle Thumbs 102: Standing on the Shoulders of Babies
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
I think the frequent gating in many games trains you to be a scrounging hobo. I'm sure plenty of people, like me, try to suss out the critical path and avoid it, in favor of turning everything else upside down before they get locked out. I think one way to alter players behavior is to make better use of the physical space. Have critical messages written on a wall, or even be contained in the material within the observable, instead of encouraging you to tunnel down to drawer and bellow bed interactions. So many games prompt you to look for the smallest, darkest corner, rather than the whole space. I don't care much for achievement hording, but I enjoy when they suggest challenges or unusual expansions of techniques I haven't used, like grinding a mile of unbroken rails in a Tony Hawk. -
Idle Thumbs 102: Standing on the Shoulders of Babies
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
Hm, clearly one must assume sabotage by the dethroned former first chair. -
Idle Thumbs 101: Introduction to Video Games
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
For IT book keeping obsessiveness, I believe you talked about the FNick & Chris Starcraft 2 competitive bender during the progresscasts. -
Hoo boy. I felt a minor sense of accomplishment at the idea that I was following at least the surface narrative (more or less), but the entire Counterforce section spun my mind out.
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Idle Thumbs 101: Introduction to Video Games
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
Man, the new Wuxtry kills me. When the higher melody of "video games" comes in it's just ABSURD. I love it. Also, for business, I signed up for Audible and got Wolf Hall, so tell them their ad money was well spent. As for BSI and the racism and the exceptionalism. After the ending I had an oh wow moment, thinking about Slate's reaction to the museum, and his disgust at Comstock inserting himself, celebrating the killing, when "he wasn't there." Ahh, but we learn he was. The celebration and the ugliness is a story he tells about himself, or like the intro says the way we fill in gaps of a world we can't reconcile. The whole structure exists, all these robots and guards, to protect him from himself. The baptism, the quantum state between damned and divine (ah ha!) washes away his sins, and with a wave of a hand converts his brutality into legend, but it's not that easy. Absolving himself of his crimes in this manner, a failure to really think on what he did (America has done) leads to a society of such brutal inequality, built on guaranteed spiritual forgiveness and myth. I think in some ways the game is a bit more coherent than people give it credit for, but it requires you to finish it, and take in a bit of hidden voxophones. Sidebar: I stil enjoy the physical activity of FPSs, though I don't disagree with the cast and people's complaints about them. -
the steam trailer looks like reskinned Far Cry 3, which I can deal with for $15, though the snippets of in game footage don't seem to have the same color leakage/post effects.
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Idle Thumbs 101: Introduction to Video Games
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
I haven't finished BSI yet, and I'm one of those babies, does this cast have some heavy endgame spoilers? -
Idle Thumbs 100: King Chromin' For A Day
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
I would consider myself a sold cynic, but sometime around the last IT discussion of the RIFT it just clicked with my mind, and the idea of looking around Far Cry 3, or really a higher fidelity Fallout New Vegas seems so enticing. I like that Sean expressed fear that it could be the fabled Infinite Jest. -
Idle Thumbs 100: King Chromin' For A Day
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
Maybe Elizabeth intended on "being right back", but the game's instructions are an extension of Booker's will who doesn't care if she's spent the last 17 years dancing alone in her creepy tower! -
Idle Thumbs 100: King Chromin' For A Day
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
I think shields provide the opportunity to spike tension, such as monsters hitting especially hard. The handymen in BSI. Without recharging shields they would have to die faster, or not hit as hard, because there aren't enough health kits for a sustained fight. I think my favorite system was Painkiller 1, where the checkpoints that bookended the action replenished your health. It lets you play with abandon, but requiring strategy within encounters, rather than a long term health planning. -
If it's a joke, it's a bad joke, because I want it.
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Maybe incentivised is the wrong word, but the narrative of W1 as I remember framed the Witchers as being a neutral faction, and that there was an ending for staying out of the politics. Witchers. I love that.
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Witcher 1 explicitly incentivised staying neutral, though I couldn't personally do it.
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Idle Thumbs 99: "I'm Blown Away"
feelthedarkness replied to Jake's topic in Idle Thumbs Episodes & Streams
Clearly this means there is going some jaw dropping 100th episode, now-syndication-ready ultra-spectacular, one so great you couldn't even get your hopes high enough. -
The kind of central planning and wealth needed to get a city in the clouds would need a Catholic style top down organization. Maybe the DLC will feature some kind of floating evangelical, snake handler tent church/hang glider thing? Plus Glossolalia would be a cool vigor.