I generally prefer game-specific episodes to concept-specific ones, but I thoroughly enjoyed this ep because I could see both sides of the issue. The best games have flavor along with everything else you're looking for in a strategy game, but I feel that missing or weak flavor is a far lesser offense than poor AI, poor UI, non-situational decisions, etc. This is especially true in the current gaming ecosystem since flavor can be amped up later with patches or DLC, whereas very few companies will admit that they launched their game with terrible core gameplay and completely rebuild it, yet anything less (in some cases) is just rearranging the deck chairs.