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Everything posted by Joewintergreen
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Totally read it on my phone this morning. That's some interesting stuff. I'm heavy into optimising my game right now, especially for ios, so double interesting. How many people are there 'round these parts who make vidjagames? Is there a game dev thread? I kind of feel like chattin' about that
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His! Thanks man/woman. <3
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If they made more games like Chaos Theory I would probably never stop playing them
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Man I_smell I can totally relate to what you're feelin', but your game is super cool and everybody seems to think so except you! Also that plane proto looks absolutely rad.
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So Greenlight has finally added proper stats for item creators. It turns out my game has had 17,230 "would buy" votes, which is 53% of all votes, and is #64 out of 1027, but it's only had half as many unique visitors as the average item in the top 50. Greenlight is hard.
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I would like to get in on this. I ballsed around in this game the other day but had no idea what was going on, would be good to play it with some thumbs. I guess my name on there is lacabratron
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Not gonna lie, I immediately started thinking about how to do it in udk
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that plane game sounds rad as hell
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The ship: fruitcake steam cruise.
Joewintergreen replied to ysbreker's topic in Multiplayer Networking
Yeah fruit me up thumbs. http://steamcommunity.com/id/lacabra -
The ship: fruitcake steam cruise.
Joewintergreen replied to ysbreker's topic in Multiplayer Networking
I totally want to get in on this. For some reason, I don't own The Ship, but I do own The Ship Single Player, whatever the fuck that is. -
I feel like the Thumbs had a podcast at some point (I relatively recently listed to all of them in a row) where they talked about replaying SS2 and maybe they had some patch they recommended for it? Not sure what it did or if I'm making shit up.
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UE4 makes everything so much more efficient that budgets can actually shrink a whole lot. Time savings alone - not having to re-run the editor to recompile code, not having to spend tens of hours rebuilding lighting on the regular because you get the same result in real time - can save a heckofalottamoney.
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this thread is really making me want to hit up some DKC with a pal again. I played through them both with a friend a couple years ago now while drinking. Somehow we spent literally three hours failing to get past the first mine cart level while drunk. We thought it was the hardest thing in the world and then as soon as we woke up I nailed it in like 30 seconds. What a great game.
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Holy shit, six years?
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Thanks guys. Yeah it totally was originally a series of puzzle rooms originally. Then we added the overworld thing and then I reaaaallly let it get out of hand. I hope you guys like it. Thanks for votin' and sharin'.
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Thanks! <3 I just now took all my level design sketches and crap off my office walls since it's basically done now. Walls feel naked.
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Thank you sir! We're pretty much stuck at #64 right now so feel free to spread some words
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Yeah that for me I remember thinking was the best episode so far at the time. Stressful as hell.
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Far cry one was pretty awesome
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I finally finished this tonight. Ended up playing through every chapter in almost one sitting with my bro. It ended my countdown to tears.
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One of the programmers on Age of Chiv now does some work for me. Shamefully I have never checked out either incarnation though.
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Grats subbes! Sounds amazing. I just came in here to say that life is awful, because it is above 40 degrees in my office (real degrees) and I am supposed to be finishing a video game
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that is what it is! thanks, i shall let you guys know when there is a thing
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Windows/Mac. Later iOS. Oh y'know, the usual kind. "This thing is broken" "This part frustrates me" "This entire game is a waste of my goddamned time" etc
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That was pretty great, I particularly liked that one rock that broke and then broke again. I am thinking of getting people around here to playtest my almost-done game soon if they want. Anyone interested?