
zerofiftyone
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Everything posted by zerofiftyone
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Glad you got it figured out!! That's a satisfying-looking bounce you have there.
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Have you tried messing with the linear dampening to smooth out the bounciness?
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Oh weird, I didn't know that. Perhaps skullmining is a free action then?
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I think Wetwork was retroactive in EU/EW as well.
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Idle Thumbs 249: Half-Take Special
zerofiftyone replied to Jake's topic in Idle Thumbs Episodes & Streams
Whoa, I barely even noticed the second time! -
I chose my words carefully, haha.
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The ammo types carry over to the pistol, but the weapon upgrades do not (I use dragon rounds for my sniper). One of the continent bonuses does let you freely swap weapon upgrades.
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David Lynch's Josh Brolin's Campo Santo's Fire Watch With Me: A Motion Picture Event
zerofiftyone replied to TychoCelchuuu's topic in Video Gaming
Soundtrack is now on sale at Bandcamp: https://camposantogames.bandcamp.com/album/firewatch-original-score Just look at that album art... -
David Lynch's Josh Brolin's Campo Santo's Fire Watch With Me: A Motion Picture Event
zerofiftyone replied to TychoCelchuuu's topic in Video Gaming
Haha this is great. -
The EMP ammo/grenade is super good against Sectopods and Gatekeepers. Each hit has a pretty generous chance to stun robotic enemies, which lets you spend the turn cleaning up the rest of the pod.
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I went ahead and added myself to Wooben's character pool: Download link: https://drive.google.com/file/d/0B8DARiSc1aDcd0MwQng1SUtzQjg/view?usp=sharing
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Thanks Wooben for that Thumbs character pool
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David Lynch's Josh Brolin's Campo Santo's Fire Watch With Me: A Motion Picture Event
zerofiftyone replied to TychoCelchuuu's topic in Video Gaming
Hey Derek, good job with those mini trailers. They're great! -
Idle Thumbs 247: The Clone Progenitors
zerofiftyone replied to Chris's topic in Idle Thumbs Episodes & Streams
I really enjoyed the discussion of Tharsis. When Chris described it as a game about mitigating randomness through smart planning and prioritisation, it occurred to me that XCOM (the 2012 version) is really similar in this regard (especially when played on the highest difficulty). XCOM is another game where the success of your individual actions is determined by chance, but in the lower difficulties, consequences for bad strategy are pretty forgiving, and the player can pretty much brute force their way to success. However on the highest difficulty, the cards are stacked against the player pretty harshly in a way that reminds me of Tharsis. The only way to succeed is by being prepared for the worst outcome at all times, and having a plan in place for when it arises. It really becomes a game about managing risk and mitigating the effects or random chance. Funnily enough, it also has sort of a board game feel to it, even though that's not at all suggested in the game's presentation. It's possible that it feels that way to me because apparently the design for XCOM was prototyped by using actual board game prototypes. -
I found this within the two hours of my playthrough and it was really incredible. I had the same reaction of "whoa what even is this game?"
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I think this is the first first-person game I've played where I find using the Steam Controller more comfortable and effective than KB+M. Using the trackpad for the line panels is great.
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Idle Thumbs 246: Mesmerized, Process, and Anxiety
zerofiftyone replied to Jake's topic in Idle Thumbs Episodes & Streams
Edit: Oops, wrong thread -
Idle Thumbs 246: Mesmerized, Process, and Anxiety
zerofiftyone replied to Jake's topic in Idle Thumbs Episodes & Streams
I would perhaps put that video inside spoiler tags out of courtesy, dayeight. Someone might click without reading what it is. -
That's it, this thread just reached its peak. Pack it up everybody, we can all go home now.
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I've been listening to Shall We Play a Game since the start and it's been consistently pretty great! Good to see you on the forums, Chris!
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Idle Thumbs 245: Psyching Out That Bear
zerofiftyone replied to Jake's topic in Idle Thumbs Episodes & Streams
Yeah, this week's episode description is top shelf. -
The game name claim to fame, or "How I learned to stop worrying and love Gratuitous Space Battles"
zerofiftyone replied to GavinTheAlmighty's topic in Video Gaming
While we're on the topic of amazing thread titles, Maximum Axiom Verge Urge is so so great. -
Haha awesome.
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Have you listened to this week's podcast yet? Your encounter sounds very similar to the story mentioned on it.