
zerofiftyone
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Everything posted by zerofiftyone
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I just submitted a build, and you can play it here: http://itch.io/jam/winter-wizard-jam/rate/45593 Still have some work to do on it; pretty sure there's a showstopping bug in there somewhere but I've not had time to fix everything in time. Anyway, there it is.
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Nice! That cockpit is great
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That is some nice camera head-bobbing!
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Idle Weekend December 11, 2015: TGIF, Finally
zerofiftyone replied to Chris's topic in Idle Weekend Episodes
What a nice surprise! -
I made this track to play on loop in the menu screen: https://soundcloud.com/zero51/button-frenzy-main-menu-rough-cut I'm not really a music person, so I'm pretty inexperienced, but this was fun to make.
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Some WIP Menu screenshots:
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[Dev Log] World of Blanks: Gunnin' Six
zerofiftyone replied to Super_Jogurt's topic in Wizard Jam 2 Archive
Sweeeeet. So much art talent on show here it makes me sick! -
Hey, thanks so much!! I'm not really much of a modeller (or artist) at all; when I need a model that I can't make myself with my somewhat my basic abilities I'll source it from elsewhere. I've been making games for about 2 years, albeit mostly hobby stuff.
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Yeah that sticks out to me too actually! I've been meaning to go back and edit that and a few other icons but I keep putting it off . I'll get around to it soon (maybe). Thanks for the kind words
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I was working on an infinite tunnel backdrop a few days ago and just picked it back up. This is what it looks like so far, but I'm planning on adding some extra things to it before finishing. Maybe a starry skybox and some particles that whizz past the camera.
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[RELEASE] Winter Jam Along with Dibs and Friends
zerofiftyone replied to dibs's topic in Wizard Jam 2 Archive
Dibs, I sent you a PM with a link to my contribution -
Haven't been working on this for the past few days, but this evening I got back into it and made some button prompt icons. I debated whether or not having them was a good idea, but they seem to make the game (if you can call it that atm) easier to read. Anyway, here's a gif:
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Update: Our level is slowly coming together. We now have nice water effects!
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Dude, you should totally name the cheese dungeon... The Roquefort
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How did I miss this, it looks great!
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Today I stopped wasting time on menus and got a basic gameplay loop running . Still super-rough looking but the groundwork is there.
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First draft of the main menu. The controller model on the left animates 1:1 with your keypresses!
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Haha. It's pretty cool/weird when the thing you're making comes alive in a way you never expected.
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[Dev Log] The Jasper Principle
zerofiftyone replied to PileOfMeatballs's topic in Wizard Jam 2 Archive
Aw man, that's such an inventive use of the Tone Control diversifier. Sounds cool. Good luck with it! -
[Dev Log] Something Something, Winter Game
zerofiftyone replied to RasmusS's topic in Wizard Jam 2 Archive
Sweet! I don't know what this is going to turn into but that video is really cool. It's fun hearing the podcast theme song all dopplerised. -
Wow, looking real good so far! Those sprites are great!
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Theremins! Jungle music! Exciting!
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[RELEASE] Winter Jam Along with Dibs and Friends
zerofiftyone replied to dibs's topic in Wizard Jam 2 Archive
Alright dibs, I'm in. I think I owe you a favour after the amazing pic you contributed for my game last time -
Idle Thumbs 237: Momazon Prime
zerofiftyone replied to Jake's topic in Idle Thumbs Episodes & Streams
I like the hair.