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Everything posted by Ozzie
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It doesn't make me feel good. It makes me sad. I want that we don't excuse his actions, that we don't let his misdemeanors slide. I want him to change. I don't want him gone. People always want to believe Peter, enough did to get sucked into Curiosity and the Godus Kickstarter. Are we the enlightened bunch and no one of us fell for him or what? Somehow I doubt that. To make myself more clear: I don't think John Walker conducted the interview well. I found it distasteful how he was cheered on in the comments section. His questions were filled with righteous fire that was inappropiate. I would have liked the interview to be conducted in a more matter-of-factly manner.
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Molyneux is the kind of guy who never feels the need to change his behaviour, even if it leads to monumental screw-ups. As long as he apologizes afterwards, everything is fine again in his eyes. Learning from mistakes? Coming down to Earth once in a while to get a realistic assessment of a situation? That's not for him. Don't hold him accountable to his mistakes, don't point out his contradictions, because if you do you obviously want to hound him out of the games industry. He is unwilling to learn. He will never learn. I never had a problem with his overexcited visions for his games, as long as he made clear that they were merely that. But this time it feels to me like he made a game, called Curiosity, that merely served as a marketing tool for his other game, Godus, since the prize Curiosity offered was to play a special part in Godus and to get a cut of Godus' profits as soon as the part is taken. But, that part doesn't exist. If it ever will is extremely doubtful. So the guy who won was merely utilized for marketing, and all the people who paid to heighten their chances to win the prize in Curiosity were defrauded, too. In my eyes this is fraud, and if Peter sincerely feels at fault, then he will put this right. Maybe fraud is too strong a word, because it wasn't Peter's intentions to defraud anyone? Yet, before the recent articles about the debacle were published, he didn't seem to care about the state of things and was ready to jump ship from Godus. How is this not incredibly irresponsible?
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He will be missed, but maybe it's for the best. Honestly, after he directed his movie and returned I wished for Jon Oliver to fill his chair again. Thankfully, we didn't need to wait long to see more of Oliver in a similar format.
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Yeah, while this episode has its moments and feels more consistent than the last one, it has elements I feel much more lukewarm about now than around the two times I watched it before. Leland's speech at the end, when he's just about to die, feels wrong and forced. I mean, gosh, has he a lot to say before the reaper finally gets him. It's like the writers felt the need to forcefully cram in all this expository information about Leland's character at the last minute, because in their estimation the audience needs to know. It feels overwritten to me. On the other hand, I like Coop's speech. And the final scene in the woods is especially strong, it's my favorite of this episode.
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For some the first association with Twin Peaks are the traffic lights, for others the ceiling fan, hot coffee, cherry pie or whatever I wouldn't know about. For me it is the sound of the skipping needle.
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Thanks for the helpful link, and for the great response from everyone.
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It was astoundingly good. I still can't believe I went through with it. XD WARNING: Too much information incoming! He contacted me through a dating site. After two messages I already knew that I liked him. He gave off good vibes and made me feel comfortable. For a long time I carried the thought around that my first time unavoidably would be a catastrophe. I saw it as something I had to get through without becoming traumatized. Since August I hoped to get a sex date with someone I felt comfortable with enough to get through with it. Took long enough. XD I think I looked for someone who described sex as fun. It's surprising how rarely that happens! He did that, in a way that made me grin. Practicality necessitated that we had sex on the backseat of his car. Well, I didn't complain. It was night, after all. There was some slight awkwardness at the beginning - how to touch, where to touch, how fast to move - but it was incredibly easy for me to relax with him. And to say it with the words of Sufjan Stevens: "Boy, we made such a mess together". I had a bit of a problem to cum. I was worried beforehand that I might cum too quickly and that I would be embarrassed by it. Therefore I jerked off right before we met. In hindsight this was more a hindrance than a necessity. Also I almost entirely lacked any orgasmic pleasure, maybe because I jerked off cautiously beforehand, or because my mere routine jerking off to pornography may have dulled my sexual senses over the years. Though, when I first started chasing after a sexual date on the dating site the prospect of getting the real thing excited my body so much that I felt something down there like I hadn't in years. So, I hope that sense will come back. Otherwise, everything worked out just fine, with a nudge or two from him. Couldn't have wished for a better first time. I feel like I've handled this well. ^^ I hope these were enough too much information for ya.
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Hello, my name is Ozzie, I'm 27 years old, and tonight I had the first sex of my life. w00t w00t!!
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Having heard that David Lynch improvised the Black Lodge scenes of the final episode in one long night and that he tossed the shooting script aside for that, I was curious to see what was written in the script. Suffice to say that Lynch significantly improved on the original plans. But it's not only interesting to observe what he changed, but also what he kept. Some concepts that he introduces in the Black Lodge scenes were already part of the shooting script, like While it's not necessarily worthwhile to delve into every episode's scripts to observe the differences that were made while shooting, I think for the final episode it's very telling what was changed and what stayed the same. Would love to hear the take on that on the podcast.
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One of them was incredibly smart in some ways, he was a damn good programmer already at his age. I think he was great in school, too, though he didn't give a fuck about it. Lazy...I don't think that is a word that would have been an appropiate description of him at the time. Maybe it's simplistic of me to just lay the blame on weed, but his mind certainly dulled while he smoked it at the time. The other guy wasn't necessarily the brightest and a slow thinker to begin with, yes.
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I only have a couple experiences with smoking weed. I smoked it two times in last August at Finkenbach Festival and once this New Year's. I can't say I felt anything from it in August, but I think at New Year's it helped me relax, which I consider to be a hugely benificial effect on my mind since I feel anxious a lot of times. At that time I was at a party were I felt estranged from almost everybody. So its effect was only positive for me. Alcohol on the other hand has a much more destructive effect in my estimation. At said festival I slept in a tent with some other guy who one night got drunk on half a bottle Jägermeister and constantly spitted puke across the tent. The next day he looked pale like a corpse and did nothing but sit around in his car. And at New Year's a friend got so drunk that he threw up multiple times. I remember multiple alcohol poisonings from school days, oh and my father, after getting drunk, walking aimlessly along field paths and through villages until the next morning some concerned and kind woman picked him up and brought him home. Now, of course, these are the results of the attitudes with which alcohol is consumed, and the amount of it. I was never drunk and drink only socially. Still, I don't think you can go as overboard with weed, though I also remember two guys from boarding school days that smoked themselves brainless. Their reflexes suffered a lot, but also their capability to grasp a clear thought. They became dumber in my estimation. Well, maybe they only got hold of the bad kind of weed. I can't say I'm an expert on that ground. ^^
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To be fair to me, too, I have no clue about poetry. I couldn't quite tell if those copied lines were meant to be noticed as quotes or not. I would say they were meant to, considering they prominently stand at the beginning of the poems, are pretty much verbatim quotes and the wire hanger line is infamous, after all. Anyway, Milo's poems seem incredibly obnoxious to me. And just a tad anti-semitic, racist, misogynistic,...par for the course, really.
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I noticed that Milo quoted (or plagiarized, dunno) from Firewalk with Me (the first three lines in the picture) and Mommie Dearest (the first one). Taken together with the riffing off Tori Amos' lyrics, his poetry is quite the patchwork of foreign sources, I'd say. I thought Chris Kluwe's commentary and the poems were an uneasy but funny read. I dunno if Kluwe tried to make fun of a GG figurehead or if he wanted to dig up more dirt on him (in the latter case: Milo already did far more far worse in spotlight than write an obscure poetry book). Kluwe certainly has a certain overzealous glee with which he rips the book apart. By the way: he doesn't complain so much about the shortness of the poems than about the way they're laid out on the page, with many pages not featuring more than three lines on them. If Kluwe did this because he wanted to dig around to find more dirt on Milo, then I would share the concerns. It's a kind of behaviour GG indulges in after all, and it's off the mark, irrelevant. But I think he's merely poking fun at these people, with which I don't have a problem with. He may be lead by a certain morbid curiosity, in which case this isn't any different than what the AVGN or the Nostalgia Critic do. *shrug*
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So I managed to trick BMT Micro into letting me pay them (mwahaha, I'm so devious...). Therefore I finally had the chance to play Coming out on Top in its entire uncut glory...yes! First things first: Did it manage to secure my GOTY spot? Well...the only competition was Blackwell Epiphany really, and I think it trumps it just for being the first dating sim of any kind I enjoyed. I laughed at the witty dialogues, felt tense and nervous about certain choices, aww'ed a lot at certain cute moments, felt turned on at some of the explicit scenes...this Visual Novel did a lot right. The routes are unusually short, but maybe that isn't such a bad thing. Certainly it doesn't drag. Ian is my favorite of the characters. He's your best friend who you can chase after and who also has a thing for you. How much? Well, that's what you have to find out. His route feels to me like the definitive one, only because it feels sad to imagine that he always had a thing for you, which you would never find out if you don't follow his route. It's the only character that can be dated that knows the player character before the game begins. Also, if you date Brad, Ian behaves in this skeptical and overprotective manner, somewhat badmouthing Brad and always checking up on the player character. So it's clear that even if you don't go after Ian, Ian's feelings don't change for you. The best thing about this VN is that the guys you're chasing after are fully fleshed out characters. Yes, on the surface they all seem familiar, but they reveal depth, an inner life, and aren't just mindless sex objects. It's quite a feat, really! Just compare that to YU-NO, ugh... There are some annoyances, of course. Why certain choices preclude the best possible ending doesn't make much sense, considering that life continues for the characters after you can't influence the actions of the main character anymore and that certain actions that were missed could still be caught up later on. In another instance, what one character has somewhat a problem with at one time though still gets enjoyment out of, shouldn't bother him too much when he gets the player character to know more in the course of the following weeks and in the time after the player has lost their influence. That shouldn't preclude a long-term relationship either. So yeah, it's still a VN where occasionally the choices you can take affect the ending in a too finicky fashion, but still, this is the best game of its kind I ever played, so it gets high praise from me. Also Cara Ellison featured it in her Top 10 end of the year list (and before that in her S.EXE colum), with these carefully chosen words: "This game is the Citizen Kane of ripped, naked big-dicked dudes in love. It’s the fucking Citizen Kane of fucking." Says it all, really.
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Vainamoinen! It's nice to see you here. I want to belatedly welcome you to the best forum on the internet (in my very humble opinion )!!
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There's thankfully none, don't worry.
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Coming out on Top (homepage) is certainly the end of year surprise for me. I missed its Kickstarter, but I doubt I would have backed it anyway. I'm long past bothering with Kickstarter. I really would love to play this gay dating sim in its entirety, but sadly BMT Micro is too much of a data hoarder, so I can't buy it without totally unnecessarily telling them where I live and what my phone number is. Or maybe I should learn to better fake information... What I played of the demo gave me a great impression so far. It's witty, well judged, self-aware, charming, light,...throw all the yaoi trash in the can, this is the gay dating sim you've been waiting for! Is it a serious contender for goatee, though? Dunno, but I think it could be!
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I haven't much to say about the game at the moment, only that I enjoy it a surprising amount, considering I never was into Myst or games of a similar ilk. I merely started this topic to share this: Also there's a Looking Glass reference somewhere else. I feel the game deserves points for that alone.
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You know, I just remembered that I also played Blackwell Epiphany this year. How could I forget? It was an excellent conclusion to a series that got better with each new installment. It was more than I hoped for and plenty lengthy, too. So I guess it's my GOTY 2014.
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Quitter's Club: Don't be ashamed to quit the game.
Ozzie replied to Tanukitsune's topic in Video Gaming
Yes, sounds like a typical drawn out Visual Novel type conversation to me. I still have to play a great Visual Novel. Well, one that isn't from Christine Love. I guess I mean a great Japanese Visual Novel. I've given up hope of ever finding one, though. There are too many ingrained genre conventions that I absolutely can't stand. I guess Snatcher was somewhat good, but I hated that you had to arbitrarily exhaust all options, some of them multiple times, before the story progressed onwards. YU-NO suffered from the same bullshit, but to a larger degree. Also in terms of sexism. And much more. Anyway, I would love a recommendation for a great Japanese Visual Novel on the PC. -
Save for Broken Age: Act 1, I don't think I did either. This year I played mostly games in local coop, namely: The Yawgh Rayman Origins Lego Batman (one session) The Inner World (a single player adventure game, but it's fun with company, too, maybe even more so) Also played a lot of Guild Wars 2. Oh, and Ether One for a while. And also some of the results of the Kickstarter projects I backed, like Moebius (barely) and Tex Murphy: Tesla Effect (a lot more, but didn't finish it either). Rayman Origins was probably the highlight of the bunch for me. If it has to be a game released in 2014, then...well, Broken Age, but it's incomplete so far, so..., but what's there so far is awesome! Edit: Forgot that I also played the first three and a half chapters of The Wolf Among Us. It has been a while since I last played it, not sure I'm gonna finish it. Playing a sheriff but not doing much investigative work feels wrong. The few sequences where you have to piece clues together are ridiculously simplistic, especially a sequence in Chapter 2 stood out negatively. First chapter was great, the rest didn't reach the same standard. Edit edit: Never finished Hack & Slash either. I waited for a patch to fix some of the egregious bugs, but it never came. So, it seems like I played some 2014 games after all, though of them I only finished Act 1 of Broken Age.
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My favorite of his is Kiki's Delivery Service. Howl's Moving Castle was ruined for me by the ending. I can't recall how it actually ended, but iirc it made it seem like there wasn't much conflict before at all, like it only seemed that way. The story is never complex or very inventive in a Miyazaki film, but what happens from moment to moment, in the background and foreground and at the fringes of a scene, is.
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I like Interstellar. It's a mess, yes, and the first half hour is boring. Actually, all the earth stuff is boring and the characters are two-dimensional (barely), but the movie has many beautiful and powerful scenes. When the characters don't say more than necessary and scenes in space and on foreign planets are shown, the movie shows its strengths. But by gosh, they could have cut down on some stuff. Some plot developments were rather superfluous and/or silly, for sure. Sometimes I wasn't sure what the movie was going for.
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Still have to order mine...just am unsure which size to pick, and I picked the wrong ones on the Double Fine store. The Double Fine Adventure! t-shirt I got as part of the Kickstarter was L and fits me perfectly, but the Hack & Slash und Little Pink Buds t-shirts are much too wide for me. Now I'm confused... :/
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Yes, I would love for Doctor Who to explore the identity aspects more, which, considering the pronounced emphasis on character development this season, doesn't seem too unlikely.