I'm hoping for more episodes like this. Sure, these games might not be certified strategy games but all the discussion was totally strategy related.
The problem of solving RPG combat is still ongoing and I think just making the game turn-based in some fashion would help many of these games including PoE, which I have bounced off of more times than Europa Universalis. I don't agree with Rowan in that the way the Final Fantasy XIII trilogy tried to mesh real-time action with menu-based control is a failure, but rather an idea that should have been tempered out but never got the chance to.