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Everything posted by nsps
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Thanks for passing that bit around. Hopefully it'll be a bit better than "standard fare," though.
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I agree with Chris about the ease of use of consoles, my only problem is that more than one from each generation creates a cluttered room and the feeling that money has been wasted. At this moment, I haven't put any money toward my computer with the motive of gaming, but now I'm considering doing so in the form of a video card. I have a GameCube, so I can't play Katamari Damacy and some other games, and I've just learned to live with that (although Psychonauts I have to play no matter what). I didn't buy my computer for gaming. If I had, then all three consoles would have been a considerably better deal. As it stands, it's nice to save money by running things off it, providing that I don't have to spend hundreds of dollars on a video card. If Psychonauts were out on GameCube, I'd just buy that, but since it isn't, the PC is the best choice. If only it were Mac compatible I'd be set!
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Based on these specs, what video card do people think would be best in terms of cost and quality to replace my crappy Intel 82845G? I meet or exceed all the other recommended specs with my PC, but I prefer to use my Mac when it's supported, so I never got a nice graphics card.
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I already pre-ordered as well. The $20 discount and the whole thing with Microsoft screwing the game helped the decision not to buy an Xbox. I'd assumed that the controls could be pretty well approximated either with my USB controller or with an Xbox controller and a USB adapter, which will presumably be better than keyboard and mouse. I'd be interested to hear from someone who knows for sure.
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I've only started playing BG&E this very weekend. Based on what I've played so far, I can't quite see what made it so inaccessible. The whole photography angle is clever and makes the gameplay unique, yet it's not hard to get the hang of. I think marketing and word of mouth play largely in a game's success, and it's harder to get attention in a crowded release season, especially with the price of games. So I'd have to go with the Christmas release theory.
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Funny, those are the exact words that popped into my head when I saw his name. He can occasionally be funny, but he can't direct for shit.
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Just thought I'd dig up this old threat to point out that Tim confirmed my theory that pre-ordering games like "Psychonauts" that aren't expected to be big events does help them. Edit: Incidentally, "Psychonauts" is the only game I've ever pre-ordered, with the exception of some arcade ports over 10 years ago.
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Thanks for the Gamestop heads up, Chris. The PC version is $20 off right now.
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So is XBox the only platform available for pre-order? I searched and nothing else came up. I just got back from Sundance to the good news.
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Your Golden Sun 2 let you put the game in the GBA? Mine made me type in a long strand of gibberish letters because I didn't have two GBAs and a link cable. Oh well, it was more exciting than that 45-minute opening cut scene and pressing A over and over while someone occasionally asks you yes/no questions until receiving the obvious answer.
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Just because Tim said he had six games in mind at one time doesn't mean that those are the only games he wants to make. When he made "Who's That Knocking on My Door?," Martin Scorsese didn't have a list of every film he was going to make.
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I actually had a list of all the people who I thought it probably wasn't and knew it wasn't peacock. So my list was simply of all the damn characters. So I just went random on the person for my final guess. I guess good detectives should expect to be thrown off the scent, eh?
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I think it's painfully obvious that it's, uh...I dunno...white, lead piping, library? Oh yeah, that's it.
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mustard, revolver, library
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toblix's guess was so much more convincing with all the exclamation marks.
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Peacock did it, with a pointy dagger, in a giant ballroom
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hermes: I don't know how frequent the problems occur. I know that the Mac version of Full Throttle wouldn't work. FT is a much older game, though. I used ScummVM to play it instead. While OSX can run older programs in Classic mode, there must be some sort of graphic conflict with Full Throttle. I do have a PC I can play it on, but it'd be nice to have it on my powerbook.
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It says it works on Mac. Anyone know if the game works with OSX or just classic?
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I can't think of a worse way to go than comic sans MS (ew), but I'll guess Reverend Green rope study
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If you have a couple Gameboy Advances (or up to four), you can do two-player RPG with FF Crystal Chronicles. The single-player isn't as fun, but with multi-player mode you access your menu with the Gameboy and the action is on the main screen. While sometimes awkward, it's also fun. The fight system isn't standard RPG and requires you to run around a bit. The combination of this fighting and the ability to have a more experienced player help figure out some of the element-related material may provide a good way to introduce your girlfriend to RPG (if you want to take that risk). I haven't played the Zelda game that also uses Gameboys as controllers, but I imagine it works in a similar way. Also fun if you have another couple with you would be the Mario Party games, particularly four (the first for GC) and the new one, six. Six fixes a lot of the Gameplay problems that five had and introduces the amusingly awkward system of controlling your game by speaking into a Microphone. (It's fun trying to work it in a party/gathering event, probably just annoying otherwise.) There are many multi-player GC games, so I'm sure you can have a good time. I don't have a PS2, so can't reccommend anything there.
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I clicked on it, but wasn't sure if I was looking at a real big rubber dick or simply a specialized diving fin. Perhaps it was both.
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Wow. I started out playing DigDug, Caverns of Mars, Donkey Kong, ect. on an old Atari, so the idea of the Playstation being 10 years old makes me feel a very, very old 22 (23 in a week). Hrm. I have a Dreamcast. A couple of my friends recently became addicted to Puzzle Fighter, some weird Tetris-Columns clone with Street Fighter characters in side windows. Um, is that a mini review? Did Tony Hawk Pro Skater come out on PS before other consoles? The Dreamcast version is one of my favorite sports games (a genre I'm usually not that huge on, although I was oddly addicted to RBI Baseball (the first one) at one point. The music game sounds really cool. Too bad it's not in the U.S. (although I'd have to get a PS...) Happy Birthday, PS. You've lightened my live with hours of missed potential gameplay.
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Duncan wrote: Yeah, I was referring to lower-profile games like Psychonauts.
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Pre-orders could be considered useful in the case of a game that you already know rocks or at least have a solid hunch will rock, because the store might decide to stock the game because they see that there's a demand for it based on pre-orders. I don't, however, know whether or not VG stores do inventory based on this, it just seems like a logical business move. That's all I got, otherwise they're pretty damn pointless.
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Kennedy Assasination: The latest Video Game 'outrage'.
nsps replied to jp-30's topic in Video Gaming
Thunderpeel wrote: Francois Truffaut once said that it wasn’t possible to make a real antiwar film, because the goings on are exciting. It’s even harder to make an antiwar game, since the player has to be engaged and having fun for it to be a good film. Despite this, combat simulation games can offer considerably more insight in the enjoyment they offer than this JFK game. Whatever side you fight on, you learn a good deal about the complicated work of men in uniform. While you have fun and never experience the true horrors, good simulations can offer insight (for those who are looking) into both military strategy and sacrifice. By the exact same principle of fun and enjoyment, the JFK game is utterly reprehensible. The enjoyment is based on shooting Kennedy, nothing else. There is currently a very unlikely theory, which I’ve only heard about third hand and am in no position to argue for or against, that the government had bombs that blew up the World Trade Towers on Sept. 11. To prove the theory wrong, I could use science to show how hot fuel and other elements could lead to the fall. Or I could make a flight simulation game in which the object is to fly into the towers and create the most amount of damage. The most points come when both towers collapse. This is more analogous to “JFK Reloaded” than any combat game.