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Showing results for tags 'twine'.
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Here's the itch.io page. You can find a direct link to the twine here. And a tumblr post with the full credits of all my stolen content here. This was fun! I've started a few twines in the past (mostly for Wizard Jams), but this is the first time I've seen somethi...
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In our modern world we share everything, at least online. So why not share your secret lair with more than your bunker buddies. Take a tour through your bunker using the built in security system to show off how you'll survive the apocalypse in style! Prepping has never been so snazzy or social media...
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So this is going to be my second attempt at making a Twine game for Wizard Jam. I'm really excited to get this started. The title I picked, "I'll Kill The Last Alien" spurred me to write a bit of a prologue that will start off the game in some way: -------------------------...
- 8 replies
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- text adventure
- twine
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All the glorious cyberpunk technobabble that Jake hates.
- 3 replies
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- wizard jam
- twine
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I created my first game the other week and am always looking for feedback. I'm not sure if I'll go through and add any more content. The game is available on itch.io at: https://onegamedad.itch.io/the-integration-game or on the Interactive Fiction Database at: http://ifdb.tads.org/viewga...
- 1 reply
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- twine
- point and click
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Good Afternoon, You all have given me some awesome advice on past questions so I thought I'd run this by you. I'm writing in Twine and would like more control over the appearance. I've edited the CSS with good results but it's very much a two steps forward one step back process when I'm editin...
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So after exploring some alternatives, I've decided to stick with Twine for the moment to write my IF. However, I've got a problem. I'm trying to adjust the passage spacing in the Jonah story format so that passages are displayed without any spacing, giving the text the appearance of a continuou...
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Question: Alternative to Twine for a Nascent Coder
PileOfMeatballs posted a topic in Game Development
Good evening all, I have a problem I hope you can help me with. I've written a few things in Twine and it is a great tool, but I'm bumping up against it's limitations and it's rapidly becoming frustrating. I'd like to do something more visually interesting than twine can handle. I've played w... -
Hi!, I originally posted this in the Winter Wizard Jam thread but it's probably more appropriate here as it's a coding/bug/WTF question. I’m making a Stanley Parable inspired game with reactive narration modeled on the nihilistic and defeatist world view of Nick Breckon. Since my game...
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So I figure I could track my progress for my Twine game, What Happened To Us, here. I kind of want where it goes narratively to be a surprise, so I won't be revealing everything, but so far I've... Scoped the game. Have written the outline of the story. Have written approximately half of the act...