Soren Johnson Posted June 22, 2018 Designer Notes 40: Brian Reynolds - Part 3 In this episode, Soren Johnson interviews veteran game designer Brian Reynolds, best known for his work on Colonization, Civilization 2, Alpha Centauri, and Rise of Nations. They discuss why Big Huge made Rise of Legends instead of Rise of Nations 2, why you shouldn’t let a company provide you with a computer, and how he cost Zynga $800K from a spreadsheet error. Games discussed: Rise of Nations, Rise of Legends, Settlers of Catan, Age of Empires 3: The Asian Dynasties, Kingdoms of Amalur: Reckoning, Farmville, Mafia Wars, FrontierVille, Brian Reynold’s Unreleased Fashion Game, CityVille 2, DomiNations Listen on the Episode Page Listen on Soundcloud Listen in iTunes Share this post Link to post Share on other sites
osmosisch Posted June 28, 2018 I think it's really interesting how Brian completely sidesteps any potential ethical concerns about their revenue strategies, even when you were trying to gently direct the conversation there. I wonder if it's because he feels distressed about the subject or just ignores it. Share this post Link to post Share on other sites
new_cuc Posted July 7, 2018 Kingdom of Amalur was mentioned, but we are still not getting any information on "God: The Game", nearly one decade later? Share this post Link to post Share on other sites
Gatazhk Posted January 6, 2019 Top notch interview. Fascinating look into a storied career. Thank you so much for doing these. Share this post Link to post Share on other sites