Marek

Half Life 2 First Impressions

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In answer to fuzzy's spoiler question

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More discussions like this in the spoiler thread.

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One day idle thumbs will be redesigned, and the forum sidebar will receive a sizeable functionality overhaul.

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Just from a quick glance, a lot of these posts look like they belong in the spoiler thread...

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No problems with the authetification. The occasional sound lag and the loading times are negligible on my machine, and I am running it on highest texture quality with most of the relevant bells and whistles. Alas, my monitor is dying so I can't see the game in its full glory -- but ladies and gentlemen! -- the little glory I've seen! I played with my mouth ajar...

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Bummer you can't use the grav gun to pick up bodies like in that tech demo...

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  Kingzjester said:
Bummer you can't use the grav gun to pick up bodies like in that tech demo...

That was actually hugely disappointing to me. I really wanted to launch them all over the cliffs and out to sea (to Grandmothers house we go) at ultra high speeds during the segment where you're driving down the coast stopping at the little shitty Combine-infested settlements.

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i started playing hl2 around a week ago and enjoyed it a lot (till now --> now i'm driving around at...uhm...chapter 7...i think). everything is awesome...great game...etc...

but these ravenholm-levels were crap. i hated them! so...so...boring :innocent:

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Yeah Ravenholm was

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I would have liked if they'd injected more mini-stories in that segment. Why was there no Combine there? I mean, even dead combine? Aside from the zombies, why didnt Alyx and the scientists go that way anymore? It didn't seem that threatening. Alyx acted like it was super tragic, but it wasn't that much worse off than any other part of the game except for all the crazy defensive electric traps. I liked how so many other parts of the game told little mini stories by way of the things you find that have been left behind... Ravenholm didn't have that :(

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Yeah, I agree with the complaints both about Ravenholm and not being able to pick up bodies. Ravenholm really felt tacked-on to me, and that was also one of the biggest points my idiot retarded console-playing friend made when he wasn't too much farther than that in the game. I hope that the priest guy will show up later in the game to provide at least some kind of connection with the rest of the game, but I sort of suspect if he does it'll be a lip service "Ah, here's that wacky Gregorio killing a zombie or maybe getting killed to elicit some quick emotion". If you've beat the game, don't spoil it though. :shifty:

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What I'm wondering is why there are so many zombies there. Apparently only one guy lives there, so where are the zombies coming from? Don't the headcrabs have to leech onto a living person? Surely the situation has been like this for a while since everyone knows that nobody goes to Ravenholm, so it would seem to me that there wouldn't be anyone left to zombify anymore.

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  Kingzjester said:
Bummer you can't use the grav gun to pick up bodies like in that tech demo...
Slight spoiler...
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I'm playing the game on easy and I'm glad that I'm doing so - I don't want to die every three seconds. Man, I'm terrible at First Person Shooters.

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  Marek said:
Slight spoiler...
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Grav gun seems to affect the antlions, but that is pretty much that...

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OK, I've been playing for a while now, and the question I have is... what is really going on? It's not all that clear to me. Some stuff is, but... well, I guess I'll find out. Eventually.

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