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Mass Effect 2

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  brkl said:
When did they even say CIC in Mass Effect 2? I never noticed anyway.

Wasn't it the main floor of the Normandy? I think it stated that in the elevator and they mentioned it whenever anything happened there.

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I played through 3 or 4 times and managed to save my entire crew. There is actually a formula for keeping your crew alive:

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I'm really wishing I could play as Legion, I find it the most interesting character, especially with the back story on the Geth.

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I'm now left with nothing left to do in the game, but with the ability to carry on playing :(.

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  Coldkill said:
I played through 3 or 4 times and managed to save my entire crew. There is actually a formula for keeping your crew alive:
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I'm really wishing I could play as Legion, I find it the most interesting character, especially with the back story on the Geth.

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I'm now left with nothing left to do in the game, but with the ability to carry on playing :(.

Don't forget loyalties.

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I also wish that I had more time with Legion. I was actually a bit surprised with the Geth back story.

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So, question, how are you supposed to know that you need to assign

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to the fire team? What information about this character do you as the player have to make that decision? Same with sending back

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to the Normandy.

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  Marek said:
So, question, how are you supposed to know that you need to assign
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to the fire team? What information about this character do you as the player have to make that decision? Same with sending back

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to the Normandy.

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  Marek said:
So, question, how are you supposed to know that you need to assign
  Reveal hidden contents

to the fire team? What information about this character do you as the player have to make that decision? Same with sending back

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to the Normandy.

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Finished it today, after I bought and finished ME1 the week before. Heh.

Anyway, this time I spent much more time on side missions, and also invested in and fully upgraded the ship, most of the weapons and armor. I finished the game with a level 25 Shepard, and

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.

I've got 50 hours on the clock, but I left the game running several times when having dinner or watching TV. :shifty:

I'm very curious how they'll continue Mass Effect 3.

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  Lord Korax said:
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  Patters said:
I think it has something to do with this being one of the first generations of humans to be in open space. The amount of progress we have made according to the fiction is phenomenal, especially when compared to the other species in the universe.

Not sure it is, really: the biggest leap other species have is innate biotic powers. Beyond that: it's made quite clear that pretty much every species in the universe has stumbled on Prothean technology, and that's how the great leap forward happened. The asari just happened to get there first, that's all - they've had 2000 years of dicking around with the Mass Relays and the Citadel. Granted, they might have had neater spaceships when they found their first Prothean tech... but the long and the short of it - and one of the key themes of the trilogy imho - is that every race in the ME universe has had some kind of "great leap forward", based upon Prothean technology. I like how near future the game is - it's a reminder of just how colossal the influence of mass effect technolgoy is - but humans are just the most recent race to make that leap, not the only ones.

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  Murdoc said:
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The level cap in ME1 was 60. In ME2, the level cap is currently 30. I think that's telling.

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If I remember correctly, the ceo of BioWare said in an interview with Joystiq that they want players to be able to keep their level from ME2 and adjust the game's difficulty accordingly in ME3.

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  lobotomy42 said:
The level cap in ME1 was 60. In ME2, the level cap is currently 30. I think that's telling.

yer, i found that quite annoying, especially when u purchase an extra power, coz im on my second play through an i reached the level cap and i need another third more points to purchase all the ranks, which seems really stupid to me and is a problem that a lot of games with similar leveling systems seem to include, u should be able to gain enough points to fully upgrade ur character, i know it makes u make choices about wat u invest in but man, when ur playing it on insanity or hardcore u just want every advantage u can get ur hands on!

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  lobotomy42 said:
The level cap in ME1 was 60. In ME2, the level cap is currently 30. I think that's telling.

Yeah but the skills and trees are much, much, much smaller though. And I guess with out an inventory system they don't have to worry about that, but you bring up a good point. I wonder if some of the design feels limited because it'll allow them to play it out in the next.

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Do levels even matter in ME?

The game completely lacks stats. "5% more health" sounds quite arbitrary when there is no health indication anywhere, or information about how much damage things do.

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  elmuerte said:
Do levels even matter in ME?

The game completely lacks stats. "5% more health" sounds quite arbitrary when there is no health indication anywhere, or information about how much damage things do.

There is actually a health stat, its next to ur abilities purchase screen when u go onto squad, to the left, its just a number, but ur right, it doesn't serve any real purpose when u cant monitor it in game, although it did take me a while to notice the red health bar at the bottom of the screen, but that was mostly because of the cod edge of screen blood vein things, i always love a good ol health bar tho

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So now I'm seeing Mass Effect 2 advertised online with the tagline "Fight for the Lost."

I finished the game already (for the first time anyway) and I'm a happy owner, but I'm still cringing when I see weird interview type shots of Grunt or Jack saying "I don't care about humans, I'm here to fight!" kind of crap. Maybe I just need to get out more. Or learn to ignore advertising.

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  Irishjohn said:
So now I'm seeing Mass Effect 2 advertised online with the tagline "Fight for the Lost."

I finished the game already (for the first time anyway) and I'm a happy owner, but I'm still cringing when I see weird interview type shots of Grunt or Jack saying "I don't care about humans, I'm here to fight!" kind of crap. Maybe I just need to get out more. Or learn to ignore advertising.

Yeah, it's pretty poor; the worst I saw was the thing on gametrailers. At the end of the day though I can only imagine the same mutants that handle ME2 handled Dragon Age, so I'll consider myself lucky with what came out of ME2 advertising.

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Just finished Mordin's loyalty mission. Awesome atmosphere. And finally good and proper musical support as I experienced a couple of times in Mass Effect 1.

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Just started, 3 hours in. No one mentioned the problems of the game. Everyone kept saying "whatever you didn't like in the first one, it's fixed here". Not true at all. I guess someone here has mentioned them, but the game feels like a complete console port. The UI, lack of shortcuts and other (poor, imo) design decisions really bring the game down for me. BioWare shouldn't have made the PC version of this one.

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  liquid said:
Just started, 3 hours in. No one mentioned the problems of the game. Everyone kept saying "whatever you didn't like in the first one, it's fixed here". Not true at all. I guess someone here has mentioned them, but the game feels like a complete console port. The UI, lack of shortcuts and other (poor, imo) design decisions really bring the game down for me. BioWare shouldn't have made the PC version of this one.

Well, the reason I didn't mention problems is that I bought the 360 version. Guilt absolved!

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It wasn't mentioned? I thought it was, that's why I didn't say anything.

I'm still double clicking on things, or scrolling the wheel, just to figure out it doesn't work that way.

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This weekend I did a loyalty mission and brought Jack along for support. During a break in the fighting, the other character said something like, "It looks like these people were trying to do this important thing. But something went wrong."

Jack added: "Shit happens."

Her tone was exactly like Duke Nukem's.

Time for Bioware to buy the rights to Duke Nukem Forever and toss in our favorite Subject Zero!

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  liquid said:
BioWare shouldn't have made the PC version of this one.

What, if you can't enjoy it none of us should?

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No, I meant that they shouldn't have done the PC version. The guys that ported the first ME should have.

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