melmer Posted February 13, 2013 little video preview/interview from polygon http://www.polygon.com/2013/2/13/3978016/tomb-raider-interview-darrell-gallagher-crystal-dynamics-video They say in this video that there's large hub areas with explorations, and i think i remember reading about there being bonfires as safe haven areas... so i'd imagine the game world is probably going to work somewhat like dark souls. Whether all the levels in the game will interconnect in the end? i'm not sure. Share this post Link to post Share on other sites
melmer Posted February 25, 2013 The review are out. It's good I'll be picking this up a launch http://www.neogaf.com/forum/showthread.php?t=515720 Sounds like they've evolved the third person cover mechanic: Battle is as big a part of Tomb Raider as navigation, andthat's a surprisingly good thing, because Crystal Dynamics has been ableto create a most elegant combat system. When enemies are near, Laratransitions into a crouching stance, and will automatically take covernear convenient walls and boxes. While most game characters take coverwith obtrusive -- and often unwanted -- snaps, Croft manages to flownaturally and simply from cover to combat to regular movement, in a waythat never seems obnoxious or unnecessary. The game's contextualanimation is superb, and seems know exactly the correct thing to do inany given situation. Read more at http://www.destructoid.com/review-tomb-raider-246503.phtml#3B0ZHoHAsiZeG91g.99 Share this post Link to post Share on other sites
youmeyou Posted February 26, 2013 Conan's review (one of his best yet): Share this post Link to post Share on other sites
ThunderPeel2001 Posted February 26, 2013 That was very funny. Share this post Link to post Share on other sites
elmuerte Posted February 26, 2013 Sorry, but that game looks awful. Share this post Link to post Share on other sites
Lu Posted February 26, 2013 "Sorry, but that game looks awful." -- Elmuerte.com Share this post Link to post Share on other sites
Gormongous Posted February 26, 2013 Hah, wow. I've kinda hated some of his other reviews for being all about what a hapless gaming chump he is, but this one was great, calling out all the unnecessary eye candy. Share this post Link to post Share on other sites
Irishjohn Posted February 26, 2013 Love the Conan review. He's taking the piss obviously but he knows what he's doing with the perv jokes. What a pathetic display. The game also seems very unimaginative from what they show here. The first two segments they showed were identical in gameplay terms, and that same death shot (though very funny) shows the game up, really. Share this post Link to post Share on other sites
youmeyou Posted February 26, 2013 It's also great at calling to attention things like ultra-gruesome deaths that barely register to many gamers and seem to be de rigueur even in games that are attempting to be taken seriously as pieces of drama. Share this post Link to post Share on other sites
Lu Posted February 26, 2013 What do you base that on though, that it barely registers to many gamers? I feel like I'm used to a lot of game violence, but the head through spike thing still made me wince. On 2/26/2013 at 9:25 PM, Gormongous said: Hah, wow. I've kinda hated some of his other reviews for being all about what a hapless gaming chump he is, but this one was great, calling out all the unnecessary eye candy. What exactly did he call out, because to me the perv jokes seemed to be "I'm a guy and she's an attractive woman, look how hot she is, haha," Share this post Link to post Share on other sites
ThunderPeel2001 Posted February 26, 2013 On 2/26/2013 at 9:28 PM, youmeyou said: It's also great at calling to attention things like ultra-gruesome deaths that barely register to many gamers and seem to be de rigueur even in games that are attempting to be taken seriously as pieces of drama. Definitely! Or just games in general. Game developers don't know restraint. Share this post Link to post Share on other sites
Gormongous Posted February 26, 2013 On 2/26/2013 at 10:10 PM, Lu? said: What exactly did he call out, because to me the perv jokes seemed to be "I'm a guy and she's an attractive woman, look how hot she is, haha," It seemed to me that most of the perv comments were framed as "This game is great! The developers have given me so many opportunities to look at an attractive young woman in compromising positions!" I mean, yeah, the jokes about the handbag and trying to look thin were just dumb sexism, but I thought Conan did a pretty good job of implicitly damning this game about a supposedly strong female character for being all about the male gaze. Share this post Link to post Share on other sites
Argobot Posted February 26, 2013 I really wanted to buy and enjoy this game, but ugh, that Conan preview is destroying the goodwill that I was feeling towards this game. Share this post Link to post Share on other sites
youmeyou Posted February 26, 2013 On 2/26/2013 at 10:10 PM, Lu? said: What do you base that on though, that it barely registers to many gamers? I feel like I'm used to a lot of game violence, but the head through spike thing still made me wince. What exactly did he call out, because to me the perv jokes seemed to be "I'm a guy and she's an attractive woman, look how hot she is, haha," Not to say it doesn't make us wince, it just doesn't incite the kind of reaction you see from Conan and his audience. I mean, he has to actually put the controller down. When was the last time something horrified you in a game to the extent that you had to put the controller down? My other issue is how jarring it is to see your character die awfully, then come back to life, then die horribly (admittedly this is because neither of them were playing and the game kept loading Lära upstream from the stabby branch, oh lawdy) in a game that in many other ways is a very linear cinematic experience. It was a problem with uncharted and doesn't seem to have been addressed here. (of course how can it be in a game that strives to be cinematic short of going full heavy rain and removing death) Share this post Link to post Share on other sites
ThunderPeel2001 Posted February 26, 2013 On 2/26/2013 at 10:10 PM, Lu? said: What do you base that on though, that it barely registers to many gamers? Conan was seriously affected -- I bet it's not mentioned in a single review. Share this post Link to post Share on other sites
Frenetic Pony Posted February 27, 2013 On 2/26/2013 at 9:28 PM, youmeyou said: It's also great at calling to attention things like ultra-gruesome deaths that barely register to many gamers and seem to be de rigueur even in games that are attempting to be taken seriously as pieces of drama. God's these are annoying, kind of worked in Fable with it's slightly monty-python esque stuff, and back in Fable 1 it was actually kinda original. But now I remember there was a comic, I think it was about Dragon Age 2. Diagram of anatomy. It was just "Skin (outer layer) Blood (everything inside)". Ridiculous really, then again many video games have not an inkling in their design to ever, ever match their art to their setting unless it's a ridiculous, over the top setting. Bioware is particularly egregious at this, which is part of the reason I can't play their games anymore. Ashley Williams, tough female space marine, or runway super model ready for her walk? There are plenty of others, the latest Hitman and etc. But I guess Bioware was egregious enough to come to mind first. Share this post Link to post Share on other sites
Argobot Posted February 27, 2013 This has come up in other threads, but I think it's worth pointing out again that there's nothing inherently wrong with having attractive looking women in a game or any media--as long as their attractiveness isn't the only aspect of their character. If you want to make Lara Croft a good-looking lady, fine. But there has to be some justification for why she's good-looking beyond--'we want to make the straight male players happy with what they're seeing.' That means when you're designing a female character, you have to pay more attention to her depiction than you would if you were making a male character. Is that fair? Well, no, but it's a constrain that people will have to be aware of and deal with until we start getting some better diversity in character design. Share this post Link to post Share on other sites
Lu Posted February 27, 2013 On 2/26/2013 at 11:24 PM, ThunderPeel2001 said: Conan was seriously affected -- I bet it's not mentioned in a single review. A few reviews have mentioned it (Eurogamer, Polygon, Gametrailers), but they're probably in the minority. I think you were right when you said that a lot of developers lack restraint though. On 2/26/2013 at 11:12 PM, youmeyou said: Not to say it doesn't make us wince, it just doesn't incite the kind of reaction you see from Conan and his audience. I mean, he has to actually put the controller down. When was the last time something horrified you in a game to the extent that you had to put the controller down? My other issue is how jarring it is to see your character die awfully, then come back to life, then die horribly (admittedly this is because neither of them were playing and the game kept loading Lära upstream from the stabby branch, oh lawdy) in a game that in many other ways is a very linear cinematic experience. It was a problem with uncharted and doesn't seem to have been addressed here. (of course how can it be in a game that strives to be cinematic short of going full heavy rain and removing death) I'm reasonably sure if I had a group of my friends in the same room together, would have the exact same reaction as the audience. I just don't buy the idea that this doesn't bother a lot of folk. And I can't tell you the last time I needed to put a controller down, because as horrific as the spike-through-head scene is, it wouldn't stop me from trying again, getting past it and then continuing on. I can hardly judge the game on a few gratuitous out-of-context death scenes. I think it's a criticism worth making about the game. Were these really necessary? What was the reasoning for having them in the game? Whyyyyy? A game that would horrify me to the point where I have to put the controller down is not a game I would actually be interested in playing to begin with. I suppose my point is that I don't see Conan's video as proof of anything (the sexist jokes rubbed me the wrong way to the point where I couldn't really enjoy the video), and my problem was more with your generalizations. I'm not attributing this to you, but I sometimes sense some snobbery of the "us vs. them" variety (them being other gaming communities/gaming bro's/etc) and I have a bit of a problem with that. Share this post Link to post Share on other sites
Irishjohn Posted February 27, 2013 On 2/26/2013 at 10:37 PM, Gormongous said: It seemed to me that most of the perv comments were framed as "This game is great! The developers have given me so many opportunities to look at an attractive young woman in compromising!" I mean, yeah, the jokes about the handbag and trying to look thin were just dumb sexism, but I thought Conan did a pretty good job of implicitly damning this game about a supposedly strong female character for being all about the male gaze. Perhaps I'm giving Conan too much credit, but he's never been one for sexist humour. I think his jokes about the character's physical presentation and the "handbag" gags were pointedly taking the piss out of the developers for creating such an apparently one-dimensional character. Share this post Link to post Share on other sites
youmeyou Posted February 27, 2013 Oh, I'm not making a judgement call on the game off of his review, I just find his perspective interesting. It's very easy to become used to how the people around you see things and that's why I enjoy the Conan reviews because he sometimes calls to light aspects of a game that I didn't think much about because I'm already used to it. Even when it's something trite like his inability to spatially navigate in first person shooters. Also I think his faux-pervert act was really smart humor and was a witty bite on the male gaze of the third person camera and just from trailers alone that seems to be a valid criticism. I didn't mean it to come across as snobbish, I really just found it insightful especially when many reviews just talk about mechanics and graphics and take weird camera angles and neck stabbings for granted (with the exceptions you've noted) Share this post Link to post Share on other sites
Lu Posted February 27, 2013 On 2/27/2013 at 2:23 AM, youmeyou said: Oh, I'm not making a judgement call on the game off of his review, I just find his perspective interesting. It's very easy to become used to how the people around you see things and that's why I enjoy the Conan reviews because he sometimes calls to light aspects of a game that I didn't think much about because I'm already used to it. Even when it's something trite like his inability to spatially navigate in first person shooters. Yea, totally. That's what I enjoy the most about his reviews, for sure. That and his clever jabs. On 2/27/2013 at 2:23 AM, youmeyou said: Also I think his faux-pervert act was really smart humor and was a witty bite on the male gaze of the third person camera and just from trailers alone that seems to be a valid criticism. I'm not overly familiar with Conan beyond a bunch of the sketches he has done for his show (and the reviews), so if that's the case, then this aspect simply went over my head. Gotta say I haven't seen any of the trailers and if that's the case, then absolutely. On 2/27/2013 at 2:23 AM, youmeyou said: I didn't mean it to come across as snobbish, I really just found it insightful especially when many reviews just talk about mechanics and graphics and take weird camera angles and neck stabbings for granted (with the exceptions you've noted) Oh, I didn't think you were. It was more a separate point, related to some generalizations I've read on these yarr boards. I totally agree with you that it's insightful though. Share this post Link to post Share on other sites
Nappi Posted February 27, 2013 On 2/27/2013 at 2:16 AM, Irishjohn said: Perhaps I'm giving Conan too much credit, but he's never been one for sexist humour. Heh. My view of Conan was kind of the opposite, and I was therefore expecting the review to be all about creepy jokes and drooling over Lara's ass. Fortunately, I was at least partially wrong. Admittedly, I haven't watched the show in a long time, and my view of his humor might be completely inaccurate. Share this post Link to post Share on other sites
lobotomy42 Posted February 27, 2013 On 2/27/2013 at 2:16 AM, Irishjohn said: Perhaps I'm giving Conan too much credit, but he's never been one for sexist humour. I think his jokes about the character's physical presentation and the "handbag" gags were pointedly taking the piss out of the developers for creating such an apparently one-dimensional character. You are definitely giving Conan too much credit. Share this post Link to post Share on other sites
ThunderPeel2001 Posted February 27, 2013 On 2/27/2013 at 1:01 AM, The Argobot said: If you want to make Lara Croft a good-looking lady, fine. But there has to be some justification for why she's good-looking beyond--'we want to make the straight male players happy with what they're seeing.' That means when you're designing a female character, you have to pay more attention to her depiction than you would if you were making a male character. Is that fair? Well, no...If game designers were better at catering for a broader audience, they wouldn't need to pay more attention to their female characters, so it seems very fair to me! Share this post Link to post Share on other sites
Frenetic Pony Posted February 28, 2013 On 2/27/2013 at 5:32 PM, ThunderPeel2001 said: If game designers were better at catering for a broader audience, they wouldn't need to pay more attention to their female characters, so it seems very fair to me! I'm not sure you have to pay MORE attention to female characters, but as much would be nice. Nathan Drake LOOKS like an adventurer, sure he looks a bit of the male ideal, athletic and muscular and kind of ruggedly handsome. But then that's been around forever. He's still also obviously a character that fits with what he does. Lara and a lot of other female characters still are more obviously built towards being sexy without regard to what their character is supposed to be, if it's considered at all (mini stripper Cortana). Share this post Link to post Share on other sites