Tanukitsune

Blue sky in American games?

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As a side note, reading that design doc when it was released, I found myself incredible offended that they list schoolchildren as the first example of pedestrians that can be run over by cars. I don't know if they chose themselves not to include children, or if someone else had to tell them not to, but I'm quite happy they did.

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I really don't know what this thread is about anymore but I was going to say way earlier in reference to the European aesthetics that that sort of thing is probably better to go by country rather than lumping Europe together as one. I decided not to post it then because it turned into some eight paragraph drivel about nothing. Now I'm feeling more terse!

But when I think of an aesthetic of a country, I think of it pertaining to their rich art history as well as the general architecture of the area around down to things like the general weather. It's hard to define exactly but seems to come to a "hand me down" type of sense. Almost every country in Europe seems to have a deep art history of it's own while I think the crossover aesthetic in Europe comes from many sharing country to country.

Places like the United States have a sort of really crap history of good art and I would venture to guess art education is severely undervalued here in comparison to most of the big countries out there.

- From now on, everyone wears red shoes.

Red shoes are so FUCKING AWESOME! I'm hoping when I get a new pair of sneakers I can find some fucking awesome red ones next time around.

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I really don't know what this thread is about anymore but I was going to say way earlier in reference to the European aesthetics that that sort of thing is probably better to go by country rather than lumping Europe together as one.

Yeah, absolutely.

I don't really think this whole "blue skies" (i.e., "happy games" or whatever) really depends on art style as much as that article-thing would like. I think it's more about tone than it is about looks. I mean, sure, looks play a big part, but not the ONLY part.

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I wear red sneakers.

Can we close this thread? If someone is actually interested in debating these points, we should make a new thread without all the hate and start over.

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It's probably a good idea, half the thread is about western and eastern games styles, art and philosophy the other half is talking about "happy" and "feel good" games, people are making interesting points on both of them.

Speaking of eastern, western aesthetic and such seems like it still has legs, but have we exhausted the "happy" and "feel good" point? It seems that most of us agree that maybe as adults "happy" doesn't seem to fit our needs and the concept of "feel good" seems more appropriate? We can find some positivity, beauty or general good vibes in our own way?

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It's probably a good idea, half the thread is about western and eastern games styles, art and philosophy the other half is talking about "happy" and "feel good" games, people are making interesting points on both of them.

It's all related, though. There's no reason whatsoever to separate these points of discussion, as long as there is still discussion to be had.

There is reason to get rid of the dumb personal arguments. J:

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There is reason to get rid of the dumb personal arguments. J:

I'm pretty sure that's something nobody wants anymore.

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I tell you what we have exhausted: UK:R - the originator of Blue Skies in games.

I am just hoping that the end of UK:R is some kind of early April Fools...

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Obviously, we still have a game development environment that can turn Dante's Inferno into Dante's Inferno, but I don't think we're lacking in high profile fun, colorful games. Especially when you factor in Kinect games, Angry Birds, etc.

Dude, Angry Birds is about suicide bombing.

Tiny Wings, on the other hand, is joy in a phone. And has a lovely blue sky.

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