toblix

The Walking Dead

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  On 7/17/2012 at 5:12 PM, youmeyou said:
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Me too! Although I didn't consider that until just now. Also, you are potentially a terrible person for thinking that. :devil:

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Bah

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Spoilers for episode 2:

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Guys, I love this game! I have just one criticism. When Lilly is confronting someone, she goes into this hysterical, hunched shoulders, I am pointing my finger at you! flourish that really takes me out of the moment.

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  On 7/17/2012 at 8:25 PM, SpeedyDesiato said:

Yes, TTG have confirmed there will be more seasons after this one. :)

I wonder if they'll go with a new set of characters for the next season. I guess it depends on what happens to the characters at the end of this season but it would also be cool to play as someone with a way different personality too.

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Maybe they could just end it with

? It'd make about as much sense as the original ending of the game.

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The Girlfriend and I just finished Episode 2 last night. Liked the first one more. Seemed like an intense and personal journey, while Episode 2 was more of a horror throwback.

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I keep recommending this game to my friends, and I keep having a very hard time doing so. "It's an interactive movie that's mostly cut scenes with quick time events, a few simple puzzles, and moral choices! It's awesome!" Everything in that sentence immediately turns everyone off. I always have to follow up with "no guys I'm serious, it really is good! Trust me!" I need to find a better way to pitch this game.

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I suffer from the same. It's awful!

"NO!! I SWEAR!!!" I scream, as they roll their eyes and walk away.

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I'm usually just able to sell the game to people by telling them that it's a Walking Dead game and it's really awesome without having to describe the gameplay. Of course they love the gameplay but I try to avoid mentioning things like puzzles because I get the feeling people just end up thinking of things like Myst when I mention those.

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Every time I avoid mentioning the gameplay, people ask about the gameplay. I guess no one trusts me well enough for that. ):

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The only parts of the gameplay I've ever described are where you have to make hard choices like who to survive or who to give food and that usually interests them. I think it actually helps that the people I've talked to about it usually don't play that many games so they're more open to games that don't just involve shooting things.

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Episode 3's out today on PSN (North America), tomorrow on XBLA/Steam. I don't know when Europe/international PSN comes out.

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Took advantage of the Steam sale and just bought the game (so now I feel a little guilty about not paying that extra $10).

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WHY COULDN'T THE GAME HAVE RELEASED ALREADY SO I COULD PLAY IT BEFORE I WENT TO LA I AM SAD FACE :(

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Assorted thoughts, in no particular order. Big spoilers for everything in Episode 3.

I'm finally getting the hang of not asking every dialogue option possible. This game may yet train me out of my Skyrim habits.

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PS:

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I know it's possible to replay the game or look up alternate paths on youtube or whatever, but too me that feels like cheating. I spent most of ep. 3 wondering what would have happened if I had made *unspecified important choice* differently, but I kind of like the idea that I don't get to find out.

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  On 8/30/2012 at 8:40 PM, Upthrust said:

-Is there a handy metaphor for a situation in an adventure game where, instead of a newspaper-under-the-door situation where the answer is contrived, the problem itself is contrived?

This episode did seem more "adventure-gamey" than the first two in a few places. Did other people get that feeling?

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  On 8/31/2012 at 1:47 AM, Cleinhun said:

This episode did seem more "adventure-gamey" than the first two in a few places. Did other people get that feeling?

Yes, but I came from the mindset it was more of an homage to classic adventure game puzzles. And it's something to break up the tension and pace the game properly.

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At times I do feel like the game could have been better if it wasn't approached from the angle of needing the puzzles, but I don't know if they would have ever been made if they had to be in some sort of "Story" genre.

Edit: After a bit of a lull in the story with Episode 2, I feel like Episode 3 was as good if not better than Episode 1. Which is to say, outstanding. Maybe because 2 didn't have that much "stuff" going on?

Two things that do annoy me, though: The pictures when you start the episodes are spoilers, and the ending "Next time on The Walking Dead" are full of them. I tried to exit out during the preview of the next episode a couple of times, but I lost progress. Bummer. So now I scowl, take off my headphones, and turn off the monitor for 5 minutes while it runs through them.

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