HTRM Repairman Posted April 7, 2013 I believe that crew name generator was populated with kickstarter backers. Makes sense; I'm pretty sure I've come across some other weirdly specific names. My initial thought was that it used frequently chosen custom names. But maybe that's giving too much credit to people's affinity for Mr. Breckon. Share this post Link to post Share on other sites
Flynn Posted April 7, 2013 I used to think I was pretty good at this game. Then I watched this guy: http://www.twitch.tv/lethalfrag repeatedly win on normal... without ever pausing the game. !!! Share this post Link to post Share on other sites
Nachimir Posted April 7, 2013 I keep getting a Remo too. Share this post Link to post Share on other sites
SecretAsianMan Posted April 8, 2013 I went to a panel at PAX East about narrative design and one of the panel members (I forget who) brought up FTL and came up with an idea for a random event where you find a log of some kind that describes the fate of your last crew in horrific detail. My crews have been put through some pretty terrible deaths. Damn Mantises... Share this post Link to post Share on other sites
Zenfar Posted April 9, 2013 FTL seems like a Traveller map that has come to life, amazing! Share this post Link to post Share on other sites
clyde Posted April 9, 2013 I went to a panel at PAX East about narrative design and one of the panel members (I forget who) brought up FTL and came up with an idea for a random event where you find a log of some kind that describes the fate of your last crew in horrific detail. My crews have been put through some pretty terrible deaths. Damn Mantises... That is such an awesome idea. Share this post Link to post Share on other sites
Sno Posted July 14, 2013 I just started playing this after buying it in the Steam sale and i'm instantly in love with it, what a great game. There's just so many really, really cool systems in here. I mean, and just my absolutely favorite thing about what it's doing is that it can turn a situation with absolutely no enemies into this complex, interesting tactical scenario. Say your ship is on fire and venting atmosphere, multiple key systems have failed. Who do you need to send where, and in what order, to fix it? What other science fiction game has ever presented that staple sci-fi scenario emergently as part of its typical gameplay flow? God damn, it's so cool!Unlocking some of the alternate configurations and extra ships is proving fairly trying, i will say. I also wish there was a little more variety to the events that can pop up, i've seen a whole lot of repeats.Also, i had Nick Breckon show up on one of my ships, heh. Share this post Link to post Share on other sites
dibs Posted July 15, 2013 The way all nick beckons die, left alone in an oxygenless room. Share this post Link to post Share on other sites
Roderick Posted July 15, 2013 Breckon first released the oxygen from all rooms except his to kill his coworkers, then discovered he had no way to recover it and launched himself out of an airlock. His last words before being sucked into the void: "Congrats Nick Breeeeeee--" Share this post Link to post Share on other sites
Roderick Posted November 11, 2013 That brought such a rush of warm memories of last year back. The music alone is so stellar. Share this post Link to post Share on other sites
Dewar Posted November 11, 2013 I'm not sure I can do it again. FTL and I have the most hateful yet addictive relationship. Share this post Link to post Share on other sites
Security_Tubbs Posted November 11, 2013 Aces. I'm all for more things for good games. Especially for free, hot beans! Share this post Link to post Share on other sites
Henroid Posted November 11, 2013 Okay that's very rad. I was going to be skeptical of new things to buy further cluttering the stores, but they're allowing stores to sell more than 3 of each item type now. Amazing. I must have this. Share this post Link to post Share on other sites
Sno Posted November 11, 2013 The thing about being able to save sets of crew positions so you can restore your guys to their stations with a single hotkey is a detail i find far more thrilling than i probably should. Share this post Link to post Share on other sites
sclpls Posted November 11, 2013 This is great. I've been looking for a reason to dive back into the game. Share this post Link to post Share on other sites
Salacious Snake Posted November 11, 2013 I'm glad they're updating it. It always struck me as a game into which it would make sense to plug new weird random things. Share this post Link to post Share on other sites
posh_somme Posted November 12, 2013 I actually just started playing again last week, so I'm more than ready for all this cool free stuff. excited for the ipad version too! Share this post Link to post Share on other sites
Erkki Posted November 12, 2013 Great! I've been hoping they'd introduce some new (sub)systems. Share this post Link to post Share on other sites
BadHat Posted November 12, 2013 The thing about being able to save sets of crew positions so you can restore your guys to their stations with a single hotkey is a detail i find far more thrilling than i probably should. Yeah, this was something that seemed so obvious, such a frustrating little UI quibble. Then again, I guess there was something to memorizing which post each of your crew members was responsible for, made you connect with them a little more so that when someone died putting out a fire or whatever you might think "fuck, not the pilot!" Meh, forget that though, I'm lazy. Share this post Link to post Share on other sites
Bjorn Posted January 2, 2014 The Advanced edition is expected to come out soonish! Like "early 2014"! I like some of the additions they've revealed. At least some of them (particularly the new race) seem to specifically combat an over reliance on boarding parties for combat. I know that's the way that I got through every Normal campaign I played. Share this post Link to post Share on other sites
dartmonkey Posted January 7, 2014 This game! With my other half working on New Years Day, I sat down to this with a bottle of beer. A thoroughly enjoyable way to have my ass handed to me repeatedly for 5 hours. I've just read through this entire thread laughing. Comedy gold flows from the logic and the game's utter indifference (I particularly enjoyed the Zoltan-power pee story). I reached the Last Stand yesterday and punched the air when I took the boss down!... then WTFed when the bastard FTLed away and got his drone on for the second phase. I'm sticking to the Kestrel, though I just unlocked layout B which gives more (and varied) crew to start and more hull doors to help fight fires. Some insane philanthropy on my part has rewarded me with an Engi Med Thingy that slowly heals my crew regardless of where they are in the ship. I name my starting crew Wesley, Worf and LaForge. Always. It's the only way I can remember who mans what station without hovering over the names. Also I renamed my Mantis 'Burns', just because it suited. He's my away team redshirt. Red with the blood of pirates. My playtime is really creeping up, unsociably so. I'm thinking about it on the commute. A 3DS version would end me. Share this post Link to post Share on other sites
Bjorn Posted January 7, 2014 I name my starting crew Wesley, Worf and LaForge. Always. It's the only way I can remember who mans what station without hovering over the names. Also I renamed my Mantis 'Burns', just because it suited. He's my away team redshirt. Red with the blood of pirates. Brilliant! Share this post Link to post Share on other sites