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Reyturner

Hot n' Stormy - Blizzard Dota All-Stars

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Heroes of the Storm

 

Revealed at BlizzCon this year, Blizzard's hotly anticipated Hero Brawler is their attempt at reclaiming the lunch Riot and Valve has been eating out from under them for the last few years. It's already earning high praise from journalists and being argued about by the competitive scene. 

 

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Going after a more casual Lords Management market (one in which League of Legends already exists no less) seems as fool-hearty as, say, making an MMO in a market where WoW already exists. Also, no matter which way you shake it, the competitive games that take off are the ones that are deep enough to support long term play. One of the issues I run into with Lords Managements that aren't made by crazy people is that game designers don't seem to know how to make them yet; its like you have to break every rule of good design and heuristics in the book to make one that takes off. 
 
LoL streamlined the formula, but the community still dug down into the systems, found the mechanics that actually matter, and you still ended up with a game where you have to know a million arbitrary mechanics and meta-game flavours of the week in order to be successful (or at least not flamed).
 
Looking forward to giving it a try, but honestly I'm not sure if this town is big enough for everyone. Hero Brawler though? Really? Come on guys.
 
It is pretty though :)

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