Nelsormensch Posted November 12, 2013 Terminal7 1: Tiny, Tiny MetaNels from Campo Santo and Jesse from Slick Entertainment crave Netrunner. They crave it so much they couldn't stop talking about it. Then they put microphones in front of their faces and made it into a podcast. Idle Thumbs was kind enough to host that podcast and here we are. So welcome! Oh, and we may have hacked the Idle Thumbs show page for most of a morning. Games Discussed: Android: Netrunner (Don't expect this will change much) Listen on the Episode Page Listen in iTunes Subscribe to the RSS Feed Share this post Link to post Share on other sites
Chris Posted November 12, 2013 I believe the game is called Android: Netrunner. Share this post Link to post Share on other sites
Nelsormensch Posted November 12, 2013 On 11/12/2013 at 8:29 AM, Chris said: I believe the game is called Android: Netrunner. Oh, well fiiiiine then. I guess if one wanted to be pedantic, one could claim that Netrunner is the actual game and Android just the (uggh) "universe" it lives in since there's several other FFG games that are also based in Android. Barf. I'll stop. Share this post Link to post Share on other sites
Nelsormensch Posted November 12, 2013 Also! I found this pretty amusing/awesome: http://www.reddit.com/r/Netrunner/comments/1qevrh/a_new_netrunner_podcast_terminal7/cdcbo92 The influence of Idle Thumbs was working even before there was a Netrunner cast. Share this post Link to post Share on other sites
Bjorn Posted November 13, 2013 Okay, you guys sold me on the game when you said it's great because it's just fun whether you are winning or losing. I find that both Dominion and Small World are two of my favorite games to play because of that. The mechanics and choices always feel relevant and engaging to me, even if I don't ultimately win (or aren't even particularly competitive). Until I get around to playing it, I don't know that I'll listen to many more episodes. I enjoyed this one for the newness of it, but felt too lost most of the time to want to listen to more. Share this post Link to post Share on other sites
Nelsormensch Posted November 15, 2013 That's great! Yeah, I find Netrunner is very rarely dull. I think it's the fact that *so* much of the game relies on hidden information, so it's very difficult to feel like you know exactly what's going on and can just coast. The one core set gets you enough for both corp and runner too, so you and someone else can play with just one box. Share this post Link to post Share on other sites
Bjorn Posted November 15, 2013 On 11/15/2013 at 6:03 AM, Nelsormensch said: That's great! Yeah, I find Netrunner is very rarely dull. I think it's the fact that *so* much of the game relies on hidden information, so it's very difficult to feel like you know exactly what's going on and can just coast. The one core set gets you enough for both corp and runner too, so you and someone else can play with just one box. That's good to know, as I would likely start playing with my wife, so just having to buy one set makes it more likely that we'll pick it up. Share this post Link to post Share on other sites
Gormongous Posted November 15, 2013 I really enjoyed the podcast, although mostly because of the moments when the discussion was more about games as a whole than Netrunner in particular. I especially liked you guys talking about Battlestar Galactica, because it has the same sort of long-term planning with hidden information that makes for an instantly interesting metagame. Share this post Link to post Share on other sites
seamus2389 Posted November 17, 2013 OCTGN really is a bastard to figure out especially when you are like me and also have little idea of how to play the game. People have been willing to help me play though which is nice. I find the hardest part is remembering the list of things you need to do/click when starting a run Share this post Link to post Share on other sites
clyde Posted November 17, 2013 I enjoyed listening. I understood more than I thought I would. Me and Capt. Hastings have only been playing since the Mario's Picnic episode and we just bought our first data-pack (What Lies Ahead). My favorite part of the podcast was when y'all were talking about instances of the theme and mechanics, synergizing. I get a very strong sense of this, but Capt. Hastings does not. She finds herself viewing the game as pure mathematical optimization. It's possible that the difference between us is that I read Count Zero and have started Neuromancer, while she hasn't participated in the fiction. Hearing your narrative interpretations of player-motives and card-abilities was fun for me because I'm constantly thinking about that stuff while I play. Share this post Link to post Share on other sites
tberton Posted November 17, 2013 Downloading OCTGN right now. This is just going to be my life now. Share this post Link to post Share on other sites