syntheticgerbil Posted September 8, 2014 Tune in every night for the meat and pickled pickle game! Share this post Link to post Share on other sites
feelthedarkness Posted September 9, 2014 look, what really matters here is knowing if they will be employing TRESSFX tech to render stylistically flowing and swooshing arm hair. Share this post Link to post Share on other sites
JonCole Posted September 9, 2014 PC Gamer is giving away a laptop signed by Campo Santo guys and other inferior developers like Chris Roberts - http://www.pcgamer.com/2014/09/09/giveaway-enter-to-win-an-asus-rog-gl551-gaming-laptop/ Weird! Share this post Link to post Share on other sites
juv3nal Posted September 9, 2014 https://twitter.com/TechCrunchOnion/status/509441680408207360 Quote Amazon announces Fire Watch will be priced at 99 U.S. cents Share this post Link to post Share on other sites
SecretAsianMan Posted September 9, 2014 On 9/9/2014 at 8:48 PM, juv3nal said: https://twitter.com/TechCrunchOnion/status/509441680408207360 https://twitter.com/ja2ke/status/509445327540088832 Share this post Link to post Share on other sites
elmuerte Posted September 9, 2014 Tim Schafer is actually named Tisch!? Share this post Link to post Share on other sites
Roderick Posted September 9, 2014 OLLY MOSSES SIGNATURE Share this post Link to post Share on other sites
juv3nal Posted September 9, 2014 On 9/9/2014 at 9:07 PM, SecretAsianMan said: https://twitter.com/ja2ke/status/509445327540088832 Oh no wonder it's so cheap, the "Code Red" branding must mean they're being subsidized by Mountain Dew. Share this post Link to post Share on other sites
miffy495 Posted September 9, 2014 On 9/9/2014 at 9:13 PM, Roderick said: OLLY MOSSES SIGNATURE Man, if you hadn't said it first I was gonna. Dude's got some fuckin' STYLE. Share this post Link to post Share on other sites
Twig Posted September 9, 2014 I used to combine the J and R for my initial-based signature when I was practicing being famous and thought I was super cool. ): Share this post Link to post Share on other sites
syntheticgerbil Posted September 9, 2014 HAH! Joke's on them when they realize how fucking worthless that laptop will be when the signatures wash off in the rain. Share this post Link to post Share on other sites
Stuart Posted September 10, 2014 Shouldn't Henry be wearing gloves while rappelling down rope? Share this post Link to post Share on other sites
Dewar Posted September 10, 2014 On 9/9/2014 at 9:50 PM, miffy495 said: Man, if you hadn't said it first I was gonna. Dude's got some fuckin' STYLE. Hmm, I happen to have that signature on a "Welcome to Wyoming" promotional postcard given away at PAX I need to take it and get it framed. Share this post Link to post Share on other sites
bakelite Posted September 11, 2014 Let's address the elephant in the room: if I see a mountain, can I climb it? Share this post Link to post Share on other sites
TurboPubx-16 Posted September 11, 2014 The real elephant in the room is, is there a jump button, and if so, if I see a mountain can I mash the jump button to climb it? Share this post Link to post Share on other sites
SecretAsianMan Posted September 11, 2014 Elephants? Mountains? Is Campo Santo actually making Far Cry 4? Sweet, new page. Share this post Link to post Share on other sites
tegan Posted September 11, 2014 The reason Henry's hands are so big is because he's actually a foam rubber costume being worn by PAX attendees fighting over a PS4. Share this post Link to post Share on other sites
mikemariano Posted September 11, 2014 On 9/11/2014 at 12:51 PM, bakelite said: Let's address the elephant in the room: if I see a mountain, can I climb it? Campo Santo: Firewatch Will Have "Unlimited Antlers" Share this post Link to post Share on other sites
Erkki Posted September 11, 2014 I bet Henry's thumbs are mostly idle. Share this post Link to post Share on other sites
Tundra Posted September 11, 2014 I hope theres some nod in game, like a strewn diary from a German born teen tourist that begins "I Dolph Ůmms..." Share this post Link to post Share on other sites
Erkki Posted September 13, 2014 On 9/11/2014 at 9:54 PM, Tundra said: "I Dolph Ůmms..." It took me seven seconds to get that, but LOL! Share this post Link to post Share on other sites
Bjorn Posted September 13, 2014 Hey, a question for the devs, if you happen to read this. Firewatch is still going to have some element of timed conversation, as seen in the PAX stuff you guys showed off. Is the timing of that going to be similar to the timing of something like TWD? I ask for a couple of reasons. I was at a party last night, and some Telltale games came up (first Wolf Among Us, and then TWD). A friend of mine commented how much she wanted to love those games, but is a slower reader and too often found that she struggled to get through all the options before the time ran out (this is also a problem my wife has with those games, particularly since she's dyslexic and often reads things a couple of times to make sure she got it right). As long as TWD has been out, I'm sure you guys have received similar feedback in the past, but I was curious if you think about players like that in how you try and design the time/pressure element of conversation. Share this post Link to post Share on other sites
monkehhh Posted September 13, 2014 Interesting problem - I wonder if you can prompt the player to let them know they don't have to answer when they first get the chance, then prompt them if they didn't answer that the game can give them more time in the future if needed, and that there's a setting if they decide they need more time in the future but not at the moment? Obviously very easy for me to propose a solution without all the fun of designing and coding it to play nice with everything else! Share this post Link to post Share on other sites
MrHoatzin Posted September 13, 2014 A text response speed slider in the preferences would be a nice touch. Share this post Link to post Share on other sites
melmer Posted September 17, 2014 Sony to offer Unity for Playstation to all licensed developers for free Developers interested in creating games for PlayStation platforms can reach out to their PlayStation representative to discuss becoming an approved PlayStation developer and receiving specialized PlayStation ready versions of the Unity Pro development engine and editor. http://m.neogaf.com/showthread.php?t=896207 Hint hint Share this post Link to post Share on other sites