twmac

Styx: the age of Asylum style video games?

Recommended Posts

I did play it some more! (I even streamed again, and BigJKO watched me die a lot before leaving without saying a word. Appreciated.)

 

Yo I am really bad at this game, though?? Stealth is required, unless you're super excellent at rhythm/timing, because those guards will rip you apart. I have never played a game where stealth is this mandatory. No, not even Thief! I've always meant to... But yeah it's hard. Also I turned off mission markers early on but quickly realized WOW I need those. I am not a true gamer.

 

In the end, I never actually beat the second level. 

 

I do like the game, though. I can feel myself getting better at stealthing, even if I sometimes take stupid risks or get careless. The biggest problem I have, thoguh, is trying to fall off an edge to hang on it. I don't know if there's a trick to it, but if there is, I haven't found it.

 

EDIT: I basically completely agree with that review with the caveat that I still haven't beaten level two so I'm garbage.

 

Also... "you’ll be abusing the quick-save key"

 

THERE'S A QUICK-SAVE KEY??

 

It's so much like an old console game I just assumed there would only be saves at checkpoints and treated the game as such. I am dumb! Also quick saves will make the game too easy right??

Share this post


Link to post
Share on other sites

As someone who rides hard for Splinter Cell: Chaos Theory, I must say that the Video(space)gamer review gives me pause. I don't know why I'm a glutton for such punishment, but failing and just knowing I can do better keeps me going for hours.

Share this post


Link to post
Share on other sites

RE: Glutton for punishment - Same here, so I think that this will be my Christmas game.

Share this post


Link to post
Share on other sites

So Xbox Live just gave me 30 quid in rewards because I spent a ton of money on digital releases last month (Shadow of Mordor, Sunset Overdrive and Lords of the Fallen - not to mention renting a bunch of films) and decided to spend it on Styx.

 

I am loving the game so far (only on Mission 1 but the tutorial mission was huge) - the setting is really strong as I feel like I moving through distinct but cohesive areas of a lived in fortress. I wish I hadn't set it on normal but instead put it on Goblin difficulty(melee attacks kill you in one hit) because I don't really want to get into fights and I don't think that it is the best way to play this game anyway.

 

The platforming is a little clumsy and there is a lack of optimisation (turning the camera too quickly means that you will occasionally see white where the game failed to load textures for a few seconds) but I am really excited to get deeper into the game.

 

At 20 pounds (well, free in my case) it was a steal and I cannot recommend it enough to people who like stealth games. I am utterly surprised as I thought it was going to be a bad game but that I might be able to laugh at it. 

Share this post


Link to post
Share on other sites

So I just got into mission 4, which is about 2 thirds of the way into the game, and the plot took a turn that I wasn't expecting.

 

  Reveal hidden contents

 

Anyway, not a big deal but to tie narrative and mechanics together like that is more than most games bother to do.

Share this post


Link to post
Share on other sites

That spoiler makes me so much more interested in it.  Fascinating idea.

Share this post


Link to post
Share on other sites

Yeah - it is also just weird that a game like Styx: Master of Shadows would attempt to do that.

 

Will see if it pays off.

Share this post


Link to post
Share on other sites

I've only played a while but I'm loving it, it did annoy me that you had to collect EVERY coin to get credit, even worse I found out too late that you get credit for "ghosting it" and not killing anybody. I think I'll just try to ghost it from now on. I think I killed everybody in the first level...  :getmecoat

 

I realized I've called Styx a goblin, but I still don't know if goblins exists in this world and on if he's with the elves or not.

 

I discovered by accident that you can throw sand at guards if they are in the path of a torch and it alerts them to your presence. Does the game eventually get a rock or something to make the guards look the other way?

Share this post


Link to post
Share on other sites

Styx is definitely a Goblin. There is a tie in with the game 'Of Orcs and Men' and Styx is of the same race as the Goblins in that.

 

You don't get a Rock, but there are things you can wake up with Sand. Also, if you hit a light while a soldier is near enough then he is alerted to the noise of that instead of looking at you, which means you can use that to your advantage.

Share this post


Link to post
Share on other sites

So, I finished Styx over last weekend and I thoroughly enjoyed it.

 

It gets very cheeky at about the halfway point by making you retrace your steps through the same levels. It gets away with it due to the enemy types and routes you are forced to take will normally have you looking at the enormous levels in a very different way. The story line ended up being the surprise of the whole thing (go read my spoiler earlier on if you want to know) and it pays out in a way that is satisfying (hint: no one is happy by the end).

 

I am actually really keen to dig up my copy of 'Of Orcs and Men' as this game is a prequel to it and see what is going on there.

 

I know I started off very down on this game but I stand wholly corrected - this game is perfect at the 20-30 pound mark and gave me a great deal more enjoyment than some of the bigger titles out there (Shadow of Mordor).

Share this post


Link to post
Share on other sites

Frankly, I thought the reusing of levels just make the game feel like it overstay it's welcome, even though the enemies are different. Speaking of which, I HATE that enemies don't attack each other.

 

The blind bug attack me if the hear a pin drop, but a knight in armor klanking about and they don't do anything to them? And that's not the only enemy that should attack others, but doesn't.

 

  Reveal hidden contents

 

The game does have annoying bugs and glitches, like how reloading sometimes messes with some guards routes and how it's really hard to simply jump and hang from an edge.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now