SecretAsianMan Posted January 7, 2016 I'm still slowly progressing through the GOTY stuff (I'm only halfway through day two) but I'm so glad that Austin is there this time around. He's not only articulate and thoughtful in his arguments, but he also doesn't immediately jump on the opposition in the same way that someone like Jeff or Brad does. Even though his tastes differ from mine, I find that I like hearing from him the most because of that. While I like Brad, I am getting tired of his arguments which mostly boil down to "you're crazy". Share this post Link to post Share on other sites
Dewar Posted January 7, 2016 I thought that Austin, Jeff, Dan, and Alex all had really good moments this year. Vinny was way to quick to give up on his darlings and didn't even give them a proper send-off like Alex would. As much as Brad's repeated "your crazy" mantra was annoying, I was also bugged by "I can't really explain it" coming from Vinny. That also might be because I was rooting for some of the same games. Edit: I just realized that I felt the same thing when the "What Is Firewatch" stuff started at E3. I know it's tough to describe, but at least try. Share this post Link to post Share on other sites
Architecture Posted January 8, 2016 On 1/7/2016 at 8:40 PM, SecretAsianMan said: I'm still slowly progressing through the GOTY stuff (I'm only halfway through day two) but I'm so glad that Austin is there this time around. He's not only articulate and thoughtful in his arguments, but he also doesn't immediately jump on the opposition in the same way that someone like Jeff or Brad does. Even though his tastes differ from mine, I find that I like hearing from him the most because of that. While I like Brad, I am getting tired of his arguments which mostly boil down to "you're crazy". My two favorite Austin moments were when he: A. Let out a single, uncontrolled guffaw when Alex compared Sky Battles to a student N64 project; and B. When he very calmly yet forcefully stepped in to rep Invisible, Inc. Share this post Link to post Share on other sites
SecretAsianMan Posted January 8, 2016 Danielle is on the Beastcast this week! Now if we can just get Vinny or Austin on Idle Weekend... Share this post Link to post Share on other sites
Dewar Posted January 8, 2016 On 1/8/2016 at 12:37 AM, Architecture said: My two favorite Austin moments were when he: A. Let out a single, uncontrolled guffaw when Alex compared Sky Battles to a student N64 project; and B. When he very calmly yet forcefully stepped in to rep Invisible, Inc. The invisible Inc talk was especially awesome because of the build up it had throughout the week and then, when it finally hit, it was as intimidating as the threats made it sound. Share this post Link to post Share on other sites
Badfinger Posted January 8, 2016 On 1/8/2016 at 4:54 PM, SecretAsianMan said: Danielle is on the Beastcast this week! Now if we can just get Vinny or Austin on Idle Weekend... Not only that, there's CAT CHAT. CAT CHAT On 1/8/2016 at 4:55 PM, Dewar said: The invisible Inc talk was especially awesome because of the build up it had throughout the week and then, when it finally hit, it was as intimidating as the threats made it sound. It made me buy and play Invisible, Inc. It still intimidates me in the same way that XCOM does, in that I can't stand that sort of failure, but it has a structure that shows me there's an ending (plus rewinds). Share this post Link to post Share on other sites
Danielle Posted January 8, 2016 On 1/8/2016 at 4:54 PM, SecretAsianMan said: Danielle is on the Beastcast this week! Now if we can just get Vinny or Austin on Idle Weekend... That's a pretty awesome idea... Share this post Link to post Share on other sites
Badfinger Posted January 8, 2016 On 1/8/2016 at 6:47 PM, Danielle said: That's a pretty awesome idea... Danielle that was an awesome podcast! I would love Beastcasters to find their way onto Idle Weekend, and I'm excited at the prospect of hearing you on Giant Bomb again in the future. Share this post Link to post Share on other sites
chummer Posted January 8, 2016 On 1/8/2016 at 5:09 PM, Badfinger said: It made me buy and play Invisible, Inc. It still intimidates me in the same way that XCOM does, in that I can't stand that sort of failure, but it has a structure that shows me there's an ending (plus rewinds). ditto on everything here. the anxiety of imperfect knowledge is heightened in Invisible Inc. for me because it's explicitly a stealth game, whereas XCom i played stealthily but always knew i had the tools for confrontations. Share this post Link to post Share on other sites
Spenny Posted January 8, 2016 On 1/8/2016 at 9:30 PM, Badfinger said: Danielle that was an awesome podcast! I would love Beastcasters to find their way onto Idle Weekend, and I'm excited at the prospect of hearing you on Giant Bomb again in the future. Ditto on everything here. Great cast! Share this post Link to post Share on other sites
Nappi Posted January 9, 2016 Woo! Danielle on Beastcast and Steve on Unprofessional Fridays! Share this post Link to post Share on other sites
Vulpes Absurda Posted January 9, 2016 Is it just me or does Steve Gaynor look like that guy who's trying to look like Tyler Durden except that he's not an asshole and can actually pull it off? Just me? Share this post Link to post Share on other sites
Twig Posted January 9, 2016 dan looks terrified and jeff looks nonplussed Share this post Link to post Share on other sites
Dewar Posted January 11, 2016 Nothing like a new episode of KSP to remind me that I'm actually pretty good at games. Share this post Link to post Share on other sites
eot Posted January 11, 2016 Not sure if this should go here or in the Dark Souls thread but Dan's playthrough of the game has been quite entertaining so far. Share this post Link to post Share on other sites
Dewar Posted January 11, 2016 Oh, nice. I should add his twitch channel. Share this post Link to post Share on other sites
ratamero Posted January 11, 2016 Dan Reveal hidden contents summoning two guys to beat the gargoyles for him while he hid in a corner and the twitch chat reaction to that made my weekend. Share this post Link to post Share on other sites
Dewar Posted January 11, 2016 Sounds like smart play to me. I had no shame for any of that shit in Dark Souls 2. Share this post Link to post Share on other sites
Twig Posted January 11, 2016 Oh my, I need to watch this. Share this post Link to post Share on other sites
Nappi Posted January 12, 2016 On 1/11/2016 at 4:40 PM, Dewar said: Nothing like a new episode of KSP to remind me that I'm actually pretty good at games. Haha.. yeah, I loved watching them fuck everything up already at launch and then proceed to carefully plan their crazy perpendicular orbit rescue mission, only to see the other ship pass by at an incredible speed and realize that perhaps they should match the orbits next time around. I'm still amazed that most of their ship designs survive the launch, though. Share this post Link to post Share on other sites
Dewar Posted January 12, 2016 On 1/12/2016 at 6:55 AM, Nappi said: Haha.. yeah, I loved watching them fuck everything up already at launch and then proceed to carefully plan their crazy perpendicular orbit rescue mission, only to see the other ship pass by at an incredible speed and realize that perhaps they should match the orbits next time around. I'm still amazed that most of their ship designs survive the launch, though. That was a better build-up/pay-off than most scripted movies have Share this post Link to post Share on other sites
Bucket_of_Lizards Posted January 12, 2016 On 1/12/2016 at 5:49 PM, Dewar said: That was a better build-up/pay-off than most scripted movies have The Kerbal stuff is fantastic! Vinny manages to keep things moving in a game that could easily derail into endless minutia and then intentionally sabotages things just enough to keep Alex and Austin on their toes, who seem to legitimately care about the Kerbals. Oh man, that botched rescue mission is among my favorite GB moments ever, I can't wait for more things to go wrong in this series. Share this post Link to post Share on other sites
Badfinger Posted January 12, 2016 The thing that got me wasn't that they should have known better. It was that I should have known better but they built the kind of mission control drama that made an obvious impossibility seem plausible. Also the "It could be millions of miles apart!" when it's clearly not had me focusing on that instead of HOW FAST THOSE ROCKETS ARE GOING. Share this post Link to post Share on other sites
Reyturner Posted January 13, 2016 ha! Dan goes for the Tiny Beings Ring! Classic! Share this post Link to post Share on other sites