SecretAsianMan Posted March 28, 2015 The description of Murder She Wrote as a super high society life aboard an 80s yacht where everyone is murdered made me think that would make a fun game. Then I realized that game is The Ship. Share this post Link to post Share on other sites
Jake Posted March 29, 2015 Spy Party is also accurate. Share this post Link to post Share on other sites
Woodfella Posted March 30, 2015 I could not believe that reader email about playing Jedi academy with a buddy and one controlling the mouse and the other the keys. I used to do the same thing with my brother but the game was Jedi Knight dark forces 2. I would gun, he would run. Love that game Share this post Link to post Share on other sites
Woodfella Posted March 30, 2015 Also, during this episode Jake says that PN03 is not a good game. Don't believe his lies. Share this post Link to post Share on other sites
syntheticgerbil Posted March 30, 2015 I don't know that wedgie does look super painful. Share this post Link to post Share on other sites
N1njaSquirrel Posted March 30, 2015 It's alright, she can dance it off. (the game is about dancing, right?) Share this post Link to post Share on other sites
SecretAsianMan Posted March 30, 2015 I remember two games that had controller setups that allowed for two people to control one player. One was Psi-Ops: The Mindgate Conspiracy. The game had a setup that used two controllers, one for movement and one for shooting, but it also mapped different methods of attack to each controller. The player character in the game has psychic powers like telekinesis and mind control in addition to conventional weapons. Basically, imagine playing Bioshock except one person controlled the guns and the other person controlled the plasmids. The other game that had a 2 controller setup was Goldeneye for the N64. Because of the shape of the N64 controller, it was possible to dual wield controllers and play two handed by yourself. It made aiming easier because it was a crude form of the modern dual analog FPS setup, but it made other things like switching weapons a lot harder. Playing it with a second person was rather fun though. On 3/28/2015 at 6:00 PM, SecretAsianMan said: The description of Murder She Wrote as a super high society life aboard an 80s yacht where everyone is murdered made me think that would make a fun game. Then I realized that game is The Ship. A further realization: if Murder She Wrote the TV show is The Ship (or Spy Party), then Murder She Wrote the board game is Trouble in Terrorist Town. Share this post Link to post Share on other sites
your name here Posted March 30, 2015 https://www.youtube.com/watch?v=qXfbpBlTo6M There's also been a few other ones at previous marathons Share this post Link to post Share on other sites
Woodfella Posted March 30, 2015 On 3/30/2015 at 12:46 PM, SecretAsianMan said: I remember two games that had controller setups that allowed for two people to control one player. One was Psi-Ops: The Mindgate Conspiracy. The game had a setup that used two controllers, one for movement and one for shooting, but it also mapped different methods of attack to each controller. The player character in the game has psychic powers like telekinesis and mind control in addition to conventional weapons. Basically, imagine playing Bioshock except one person controlled the guns and the other person controlled the plasmids. The other game that had a 2 controller setup was Goldeneye for the N64. Because of the shape of the N64 controller You could also have 8 player Micro Machines 64 turbo by each of you sharing a controller Share this post Link to post Share on other sites
CaptainFish Posted March 30, 2015 I didn't have any experience with playing a single characters controls on one device, but I did use to play games with my brother in the era where a PC would split up players 1 and 2 into opposite sides of the keyboard. Probably played a fair amount of Sango Fighter like that. Share this post Link to post Share on other sites
Vasari Posted March 31, 2015 There's a piece in The Guardian with Miyazaki that's more focused on him rather than just his games. I had no idea he only joined From Software when he was 29. It sounds like he was a nobody at the company until he got a chance to take control of Demon's Souls. http://www.theguardian.com/technology/2015/mar/31/bloodborne-dark-souls-creator-hidetaka-miyazaki-interview Share this post Link to post Share on other sites
Problem Machine Posted March 31, 2015 Quote Several years later, he started thinking about video games again. He met up with some former college friends who suggested new titles to play. One was Ico, a mystical fairytale in which players assume the role of a boy who must lead a waif-like girl by the hand along a castle’s craggy ramparts, pursued by their ghoulish captors. “That game awoke me to the possibilities of the medium,” says Miyazaki. “I wanted to make one myself.” Wow, Dark Souls always reminded me of Ico but I hadn't realized the inspiration was that direct. Share this post Link to post Share on other sites
juffowup Posted April 2, 2015 I'm an hour into the episode and I just learned that emperor Gestahl from FFVI is not a dog-person. Share this post Link to post Share on other sites
Sully907 Posted April 2, 2015 How is this episode not called, "The Secret Snoop" Share this post Link to post Share on other sites
Bury Posted April 4, 2015 On 3/26/2015 at 4:55 PM, Badfinger said: now want to play whatever someone's interpretation of the board game Cigar Chomping ExecutiveTM would be. The closest analogue I can think of is Game Dev Tycoon. I found myself greenlighting game after game of franchises with no real difference except better technology (graphics?). so pretty much http://www.idleballad.com/ Share this post Link to post Share on other sites
Jutranjo Posted April 4, 2015 On 3/30/2015 at 4:37 PM, Woodfella said: You could also have 8 player Micro Machines 64 turbo by each of you sharing a controller I played many player Micro Machines 2 with cousins on a PC around the time MDK came out. Two people share one controller, D pad and the 4 buttons. One person gets the mouse. Other people huddle around a keyboard. The game was smart, it made the usual 4 button layout into a 3 button layout and all the cars constantly accelerated. If you wanted to stand still you had to tap break. This was great because the old keyboard only registered so much when keys where close to each other. There was a level where the cars had to ride a sponge across a wash basin. It was nearly impossible because of the constant fiddly cars trying to drive off into the water. Share this post Link to post Share on other sites