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Visit the Idle Thumbs Show HomepageFebruary 27, 2013 This week, Giant Bomb's Brad Shoemaker stopped by the Fancy Space to talk Tomb Raider looping back on itself, witness the culmination of Chris' Zuma addiction, and wonder what the PlayStation 4 means for gaming's past.
Games Discussed: Tomb Raider, The Banner Saga: Factions, Zuma Deluxe, Zuma's Revenge
February 20, 2013 Your first choice runs ahead, sliding over the embankment and out of your sight, lost to the sparkling dunes. Your second choice is fine, but seems preoccupied with aesthetic decisions made by architects of the future, and he too fails you with time. Resigned, you accept your fate. Your third choice. The worst choice. Video Games.
Games Discussed: Karateka, Anno 2070, SimCity Beta, Journey, Zuma Deluxe, The Receiver, H.D. Cool Spot
February 14, 2013 DICE was attended, and games were played, but the bulk of this subdued episode dives into the Idle Thumbs mailbag for questions from you, the readers.
Games Discussed: The Room, Might & Magic Clash of Heroes, Craps
February 6, 2013 This week on Idle Thumbs Sean incessantly burns things, Chris gets lost in a world of bespoke puzzles, and Jake talks about a video game he's played. Plus we talk about all the stuff Gabe Newell's been talking about.
Games Discussed: SimCity, Spore, Little Inferno, Antichamber, The Unfinished Swan
January 30, 2013 We come up for air from the fantastic SimCity beta to find ourselves in another place, lost in a world where firing a gun in a video game is a complex and specific act, an unfortunate world where there is cyberpunk crap everywhere. With special guest Steve "Hot Scoops" Gaynor.
Games Discussed: Receiver, SimCity, SimCity: The City Simulator, Escape from the Haunted Ship, Hundreds
January 23, 2013 Hundreds of tanks surround the place, murderers around every turn. With no games in sight and nowhere to run, all hope was lost until we were saved by a trip to podcasting school by special guest Shawn Elliott.
Games Discussed: The Ship, Neptune's Pride, Planetside 2, Call of Duty: Modern Warfare, Far Cry 3, Fez, Waking Mars, Mainichi, Miasmata
January 16, 2013 Triangulated coordinates. An esoteric puzzle. An impossible cipher. The door opens to reveal your captor: a beard; mirrored shades; the infallible dictator of a banana republic. But upon second glance you realize it's not a fearsome generalissmo -- it's just Nick Breckon.
Games Discussed: Miasmata, Escape From The Mysterious Room, Tropico 4, The Ship
January 9, 2013 Your jet ski lies outside, beached and on fire. Cassowaries peck at the glass door, firmly latched. In one hand, C4; the other, a detonator. As your eyes adjust, before you can make out the faces of the patrons and tellers turning your way, you realize you're already speaking. "Give me all your gift codes to The Ship and nobody has to get hurt."
Games and Hardware Platforms Discussed: Steam Box, The Ship, Dota 2, Far Cry 3, Borderlands 2, Perspective, Zombies Run!, Far Cry 2 Babiez
December 19, 2012 This week we get into the weeds a bit when discussing Far Cry 3 and are subsequently asked to return to the mission area. Plus: immigrant stories in gaming, and the realization that Cart Life is amazing.
Games Discussed: Cart Life, Grand Theft Auto IV, Far Cry 3
December 13, 2012 Execute commands to survive. Assemble Spaceteam. Alert Sportsfriends. Shoot sad snake. Spray Spin-grill.
Games Discussed: Spaceteam, Sportsfriends, Far Cry 3, Letterpress
December 6, 2012 Though the lens turns inward as Amnesia Fortnight consumes Chris' life and Sean leaves the country for adventures abroad, we discover that the real Secret of Monkey Island is to play it with some little kids from The Bahamas. Jake continues to exist.
Games Discussed: The Secret of Monkey Island, Double Fine Amnesia Fortnight, Far Cry 3, The Walking Dead
November 28, 2012 Call me Halo. With Sean away, Idle Thumbs is accompanied by Kotaku's Kirk Hamilton for a long walk in the first person perspective through jungles and space stations and all sorts of places. Join us!
Games Discussed: Far Cry 3, Far Cry 2, Crysis, Halo 4, Halo: OSDT, The Halo, Waking Mars, The Dig, Gameboat For Kinect
November 21, 2012 You've been through this mess before, your view-cone ever narrowing, but you like the challenge. Then, it all goes wide. Silence. You drift free, frozen; the infinite vastness of space envelops you, strangles you. You feel upholstery. Twin petals at your feet. The glass comes down, securing the seal as displays tink and blip to life, shielding the endless blackness from sight. You grip your SideWinder and you are home.
Games Discussed: Grand Theft Auto V, Halo 4, Halo: ODST, Hotline Miami, Mark of the Ninja, Star Citizen, Super Meat Boy Galaxy, Dark Souls
November 15, 2012 Day four and you're almost there. Coins pile up, infrastructure is laid down. You miss your friends, even if you never knew their names. You wanted to kill everyone on earth, but the person you killed was yourself. Welcome to real life.
Games Discussed: Curiosity: What's Inside the Cube, The Kill Everyone Project, Real Lives 2010, Frog Fractions, The Visit, Mark of the Ninja, Dishonored, Glider, Imperial 2030
November 7, 2012 We're joined by special guest, designer JP LeBreton, to talk about hidden content, haunted content, and contextualizing your playthrough with a lot of post-game stats. We heard an ancient evil was awakening but it turned out to be a skull that comes out of a face.
Games Discussed: Dota 2: Diretide, Hotline Miami, Doom, Fez, Halo, XCOM: Enemy Unknown, Frog Fractions, Real Lives 2010, Homefront, Alpha Protocol, Alf Protocol, Assassin's Creed